Game Wisdom

Game Wisdom

Views:
2,531,972
Subscribers:
11,800
Videos:
5,340
Duration:
171:03:51:50
United States
United States

Game Wisdom is an American content creator on YouTube with roughly 11.8 thousand subscribers. His content totals over 2.53 million views views across roughly 5.34 thousand videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCJPQyAGAbIcXZXfM01oOPOA





Top 400 Videos With The Longest Duration by Game Wisdom


Video TitleDurationCategoryGame
301.Our First Roundtable Gamedev Chat | The Perceptive Roundtable Cast2:04:16Discussion
302.The Design of D'Avekki Studios and Dekker Live Preview -- Perceptive Podcast2:04:15ShowThe Shapeshifting Detective
303.Let's Play Titan Quest Anniversary Edition (9) The Celtic Lands2:04:10Let's PlayTitan Quest
304.What Makes a Videogame Frustrating to Play? | Game-Wisdom Live2:04:05
305.Return to the Darkest Dungeon (25) -- The Courtyard Broke Me2:03:44Darkest Dungeon
306.Reflecting on The Game Industry in 2020 | Safely Extreme Cast (Game Dev Podcast)2:03:41Show
307.Exploring Level Design and A Study on Procedural Generation | Game-Wisdom Live 3/15/202:03:13
308.Let's Talk Cyberpunk 2077 and The Game Awards | Safely Extreme Cast (Game Industry talk)2:03:00DiscussionCyberpunk 2077
309.The Game-Wisdom Industry Cast (Recorded)12/22/19 Edition2:03:00
310.Donkey Kong Country Complete Play -- Classic Game Recorded Stream2:02:42Donkey Kong Country
311.The Importance of Playtesting and How to Make a Good Tutorial | Game-Wisdom Live 3/29/202:02:34Tutorial
312.Let's Play Titan Quest Ragnarok (10) To the Frozen North2:02:33Let's PlayTitan Quest
313.Offworld Trading Company: Campaign Walkthrough Part 12:02:25WalkthroughOffworld Trading Company
314.Talking Indie Development With Edmund McMillen (Part 1)| Perceptive Podcast2:02:23ShowThe Binding of Isaac
315.Perceptive Podcast -- The Challenge of Crafting Casual Games2:02:16Show
316.What Makes a Fighting Game? Safely Extreme Cast, Game Design talk2:02:13
317.The Problems of Putting a Price Tag on Videogames | Perceptive Podcast2:02:11Show
318.How to Mitigate the Risk of Game Development and Other Topics | Game-Wisdom Live 8/18/192:01:45Show
319.How to Avoid Time Wasting Gameplay | Safely Extreme Cast, Game Design Talk2:01:10Tutorial
320.Darkest Dungeon Live (1): It Begins2:01:05Darkest Dungeon
321.Doing Platforming Games for Research on my 2nd Book (Recorded Stream2:01:03Let's PlaySuper Meat Boy
322.Playing Through Wartile (Recorded Stream)2:00:59WARTILE
323.Game Design Talk | How to Improve the Feel of a Videogame2:00:57Tutorial
324.Perceptive Livecast -- The Power of Playtesting2:00:57Guide
325.Darkest Dungeon: Guide for New Players (Part 1)2:00:55GuideDarkest Dungeon
326.Perceptive Podcast -- The Factors Behind Licensed Games2:00:45Show
327.Talking Adventure Game Design With Francisco González | Perceptive Podcast2:00:42ShowLamplight City
328.Making a Good Intro to a Videogame | Game-Wisdom Live2:00:39
329.Darkest Dungeon (45): The Vacation is Over2:00:27Darkest Dungeon
330.Complete Play of Resident Evil 4 Separate Ways2:00:21Resident Evil 4
331.Catching up With Zachtronics | Perceptive Podcast, Zach Barth Interview, Developer Interview2:00:15ShowSpaceChem
332.Darkest Dungeon Live (12): A Full House2:00:05Darkest Dungeon
333.Let's Play Celeste -- Mid to Endgame Recording (Spoiler Warning)2:00:04Let's PlayCeleste
334.Welcome Back Bloodborne (recorded stream)2:00:03Bloodborne
335.Game-Wisdom Examines: The Darkest Dungeon - 1 / 22:00:01Darkest Dungeon
336.Darkest Dungeon Twitch Run (Day 3) - 1 / 22:00:01Darkest Dungeon
337.Interstellaria Spotlight - 1 / 22:00:01Interstellaria
338.Helldivers Pre-Release Play: Jumbo Edition - 1 / 22:00:01
339.Return to the Darkest Dungeon (14) -- Entering the Darkest Dungeon1:59:45Let's PlayDarkest Dungeon
340.How To Keep Growing a Player Base | Safely Extreme Cast, Game Dev Podcast, game design1:59:39Show
341.How to Avoid Designing Clone Games | Safely Extreme Cast 10/11/2020 (recorded)1:59:38Tutorial
342.Void Bastards Design Interview with Blue Manchu Games | Perceptive Podcast1:59:32ShowVoid Bastards
343.The Real Challenge of Adding Multiplayer to Videogames | Perceptive Podcast1:59:24Show
344.Game-Wisdom Live Recorded (1/12/20)| Topics Include Youtube's Impact on Gamedev1:59:18Show
345.Let's Play Hypernova Escape from Hadea (1) -- Settling Down1:59:07Let's PlayHYPERNOVA: Escape from Hadea
346.The Swindle: 100 Days of Thieving Success(2)1:59:07The Swindle
347.What Does "Abandonware" Mean In Today's Market and Other Topics | Game Wisdom Live 8/4/191:59:04
348.Perceptive Podcast: Talking Shop With Space Game Junkie (Audio Only)1:58:55Show
349.Saturday Night Grab Bag (Recorded) Stream 8/27/171:58:49
350.Let's Look at Fallen Legion+1:58:40
351.The Bare Minimum of a Game and Discussing Game Length | Game-Wisdom Live 2/9/20 Edition1:58:37Discussion
352.Do Sequels Matter in Gamedev? | Game-Wisdom Live1:58:35
353.Lessons Learned From Itch Games and Low Price Design | Game-Wisdom Live1:58:34Discussion
354.Let's Examine Space Pirates and Zombies 2 (5): Raising a Faction1:58:22Let's PlaySpace Pirates and Zombies 2
355.Can we Survive the Flame in the Flood (Let's Play Part 1)1:58:20Let's PlayThe Flame in the Flood
356.Creating Physics-Guided Gameplay and Choosing the Right Peripheral | Game-Wisdom Live 2/16/201:58:18Guide
357.The Essentials of Indie Dev and Adding Value to a Design | Game-Wisdom Live 2/2/20 Edition1:58:11Discussion
358.A Not So Perplexing Puzzle Platformer -- Iconoclasts Recorded Stream1:58:11Let's PlayIconoclasts
359.Let's Play Attack of the Earthlings (Recorded Stream)1:58:02Let's PlayAttack of the Earthlings
360.Game-Wisdom Live 1/5/20 Edition| Topics Include the State of AAA Development and Growing a Community1:57:52
361.Alien Busting With the Fans -- Multiplayer Game Night of Alien Swarm Reactive Drop1:57:49Alien Swarm
362.Return to the Darkest Dungeon (6) -- The Fanatic Arrives1:57:36Let's PlayDarkest Dungeon
363.Modern Retro Shooters With "Dusk" David Szymanski | Perceptive Podcast, boomer shooters, FPS design1:57:35ShowDUSK
364.Let's Play Grim Dawn Hardcore Battle Mage (18): A Crazy Push to the End1:57:33Let's PlayGrim Dawn
365.Perceptive Podcast -- The Challenge of Crafting a Narrative Adventure1:57:22ShowA Case of Distrust
366.RPG Design With Damien Crawford of Cannibal Interactive | Perceptive Podcast1:57:07ShowRPG Maker
367.The Frustration Grows -- La Mulana 2 Recorded Stream Night 11:57:04La-Mulana 2
368.Give me God of War Blind Run (Recorded Stream) Part 9: Nearing the end1:57:02God of War
369.Let's Play Avernum 3 Ruined World (Part 1) Welcome to the Underground1:56:59Let's PlayAvernum 3: Ruined World
370.From Modder to Designer With Unearthed Studios | Perceptive Podcast #titanquestanniversary #indiedev1:56:53ShowTitan Quest
371.Vicarious PR Interview and Indie Dev Marketing Tips | Perceptive Podcast1:56:50Show
372.Darkest Dungeon (43) One Health Blunders1:56:35Darkest Dungeon
373.Diablo 3 Hardcore Road to 70 -- Hitting 601:56:26Diablo III
374.The Addiction to Bad Game Design | Safely Extreme Cast 11/1/20201:56:24Discussion
375.Let's Play Grim Dawn Hardcore (6) Ganging Up1:56:21Let's PlayGrim Dawn
376.Perceptive Podcast: Thoughts on E3 2016 (Audio Only)1:56:19Show
377.Game-Wisdom Live 9/29/19 (recorded show) | When to go on Early Access and Explaining Version Numbers1:56:10ShowSpellbook Demonslayers
378.Odallus The Dark Call 100% Speed Run Play (Spoiler Warning)1:56:07Odallus: The Dark Call
379.Darkest Dungeon (42): Beaten in the Dark1:56:05Darkest Dungeon
380.The Saturday Night Grab Bag Stream 8-13-17 (Recording)1:56:00World of Goo
381.The Mummy Demastered Complete Play1:55:58VlogThe Mummy Demastered
382.The Matter of the Mobile Game Market (recorded cast) | Perceptive Podcast1:55:56ShowBound By Blades
383.Arcane Assault: Tesla vs Lovecraft Arcane Run1:55:55Let's PlayTesla vs Lovecraft
384.Let's Play Earth Defense Force Insect Armageddon -- EDF, EDF1:55:53Let's PlayEarth Defense Force: Insect Armageddon
385.The Binding of Isaac Afterbirth Celebration1:55:45The Binding of Isaac: Rebirth
386.The First Steps of Being a Game Studio | Safely Extreme Cast, Game Design Talk1:55:38Show
387.Going Retro: Star Control 2 Let's Play (1) -- The Journey Begins1:55:38Let's PlayStar Control II
388.Darkest Dungeon Live (13) Going Long1:55:29Darkest Dungeon
389.Finishing up Devil May Cry 3 (Recorded Stream) Part 11:55:26Devil May Cry 3
390.Exploring Procedural Number Generation and Selling Editions of Games | Game Wisdom Live Show 4/19/201:55:12Show
391.Darkest Dungeon Guide for New Players Part 4: Going for Broke1:55:08Darkest Dungeon
392.Let's Play Dark Souls 3 (Depraved) (9) The Cathedral of the Deep Part 31:55:00Let's PlayDark Souls III
393.Perceptive Podcast: History of Video Games Part One (Audio Only)1:55:00ShowFinal Fantasy VII Remake
394.Return to the Darkest Dungeon (19) Viscount Vanquished1:54:59Darkest Dungeon
395.Thinking Outside the Gameplay Box With Esoteric Game Design | Perceptive Podcast1:54:57Show
396.Examining Bit Shifter with Plastic Games1:54:57Let's PlayBit Shifter
397.Writing Plots for Games and Good Character Dialogue | Game-Wisdom Live1:54:50Vlog
398.Showing Off Your Videogame For the First Time Advice | Safely Extreme Cast1:54:49Show
399.The Game Dev Round-table Cast (Jan 2020 Edition) | Accepting Feedback as A Developer and MMO Design1:54:48
400.The Key Reselling Debate Redux and Making Effective Control Schemes | Game-Wisdom Live 9/22/191:54:48