80 Level

80 Level

Views:
436,579
Subscribers:
20,700
Videos:
320
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with more than 20.7 thousand subscribers, with his content totaling more than 436.58 thousand views views across 320 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 200 Videos With The Most Comments by 80 Level


Video TitleCommentsCategoryGame
101.Present and Future of Game Studios - 80 Level Podcast1Show
102.Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast1Show
103.Developing VR Shooter - 80 Level Podcast1Show
104.Houdini FX Reel from Giorgy Macharashvili1
105.The 40 Second Rule for Game Worlds #gamedev #gamedesign1
106.Game Deep Dive x Indie Cup: Shores Unknown1Shores Unknown
107.Ruined Lab Scene in UE4 by Cody Hewitt1
108.Game industry layoffs & mental health problems - 80 Level Research #gamedev #mentalhealth #workplace1
109.80 Level Round Table: Scott Denton1
110.Making Darkest Dungeon 20Darkest Dungeon II
111.From traditional VFX to Unreal0
112.What Does Game Producer Do? - 80 Level Round Table0
113.80 Level Community Metasites Challenge: Kickoff Tutorial0TutorialKick Off
114.Hiring a developer for VR shooter0
115.How to learn new gamedev software?0Tutorial
116.What does game development industry really need?0
117.Storytelling through light - 80 Level Podcast0
118.Animating in Games and Movies - Workshop with Veara Suon0
119.Learning 3D Art with Adobe Substance - SIGGRAPH 20230
120.Hanako: Honor & Blade Trailer | Online Multiplayer in Feudal Japan0Hanako: Honor & Blade
121.Mind blowing VFX software0
122.Why do game studios turn to outsourcing? - 80 Level Podcast | Watch full interview on our channel0Show
123.AR in Everyday Life0
124.The Art of Being an Artist in the Age of AI - 80 Level Podcast Teaser0Show
125.Houdini Banshee 17: Whitewater0
126.80 Level Round Table: Discussing UE5 With Joe Garth0Discussion
127.80 Level Round Table #10: 3D Printing0
128.Why is Unreal Engine so important for the industry? - 80 Level Podcast Teaser0Show
129.Visual Language in Games with Massive Black - 80 Level Podcast #shorts #visualart0Show
130.80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm0Star Wars: Tales from the Galaxy's Edge
131.From maxed credit cards to self-sufficiency - EmberGen story0
132.World of Warcraft in VFX Software0
133.Yakuza gameplay #gamedesign #gamedev #videogames0Yakuza
134.Gamescom 2022: 80 Level + Plask AI #shorts #3dart #animation0
135.Sound design inside jokes0
136.80 Level Round Table: Lori Plager0
137.Is VR technology successful?0
138.Systematic approach to game design #gamedev #videogames0
139.80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games0
140.The Most Lucrative Gamedev Specialization 20230
141.Tutorials in games? What do you think?0
142.Is gaming market facing recession?0
143.How to build your creative portfolio? - Watch full interview on 80 Level channel0
144.Why Does Gunplay in Destiny and Halo Feel So Good?0
145.Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast #shorts #theboys0Show
146.Techland, the Studio & Tools Behind Dying Light 2 Stay Human - 80 Level Round Table0Dying Light 2
147.Perks of working in an outsource company - 80 Level Podcast0Show
148.3D Fishing Crane by Marco Manola0
149.80 Level Community Metasites Challenge: Semi-Finalists Announced0
150.80 Level Community Metasites Challenge0Unreal
151.The Power of Music in Games. Unlocking the Secrets of Sound Design - 80 Level Podcast0Show
152.REALTIME RIVER EDITOR: Early Version Video Demo0
153.Growing Demand for VFX Artists in Games - 80 Level Podcast #visualart #gamedev0Show
154.The biggest open world games #videogames #gamedev #openworld0
155.The truth behind creating YouTube videos0
156.Does Working in Game Industry Ruin Your Mental Health? - Full interview on 80LV channel0
157.How to Make Mobile Games in Modern Years? - 80 Level Podcast0Show
158.Houdini Banshee 17: Matbased Fracture Full Demo0
159.Game Drive: AMA Session with MY.GAMES and Google0
160.Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev0
161.Creating sound for nonexistent0
162.Playing Old Video Games in Modern Days0
163.80 Level Round Table: Becoming the Art Director in a Huge Company0
164.Houdini Banshee 17: Matbased Fracture of Concrete0
165.Houdini Engine Unity Plugin0
166.80 Level 3D Gallery0The Gallery
167.The World of AR Technology - 80 Level Podcast0Vlog
168.Advice for Aspiring Artists - 80 Level Podcast Teaser0Show
169.WoW Inspired Diorama by Thais Del Rey0World of WarCraft
170.Saga Alayyoubi: Artistic Approach to Realistic 3D Interior Design0
171.How to Make VFX for Big-Budget Films - 80 Level Podcast Teaser0Show
172.Artificial Glacier in #UE4 by Evgeniy Vegera0The Elder Scrolls V: Skyrim
173.How to Make VFX for Big-Budget Films - 80 Level Podcast0Show
174.MagiMask AR headset0
175.Abandoned Train by Michael Gerard0
176.80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games0
177.Made for VFX0
178.Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table0
179.80 Level Community Metasites Challenge: Winners Announced!0
180.Time Travel with VFX - 80 Level Podcast0Show
181.Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast0Show
182.Stylized Sky Island by Stephan Spencer0
183.Darkest Dungeon early access0Darkest Dungeon
184.What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table0
185.The Challenges of Building Mixed Reality Games - 80 Level Podcast0Show
186.Unite LA 2018: Make your games beautiful with the Visual Effect Graph0
187.80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans0Farming Simulator 22
188.DARKNESS PARADOX - Reveal Teaser0
189.Attention to detail: linear vs. open world games #thelastofuspart2 #gamedev #deathstranding0Death Stranding
190.80LV Round Table Podcast Teaser - Watch full interview on our channel #shorts #podcast #3dart0Show
191.How to make great indie game?0
192.The Role of Technical Artists in Game Design - 80 Level Podcast0Show
193.80 Level Round Table: Creating XR Experiences with Theia Interactive0
194.Why Managers Fail?0
195.Will there be more indie companies? View Conference Notes with Filippo Robino0
196.80 Level 3D Gallery0The Gallery
197.80 Level Round Table: Caliber | Creating a Third-Person Shooter0Caliber
198.80 Level Round Table: The Company Man: Developing and Marketing an Indie Game0The Company Man
199.Realistic Renders with Unreal Engine - SIGGRAPH 20230
200.80lv - ROUNDTABLE Episode 20Show