80 Level

80 Level

Views:
744,025
Subscribers:
24,100
Videos:
486
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with over 24.1 thousand subscribers. His content totals approximately 744.03 thousand views views across 486 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 200 Videos With The Most Comments by 80 Level


Video TitleCommentsCategoryGame
101.Gun Animation by RenderDock Studio1
102.Game industry layoffs & mental health problems - 80 Level Research #gamedev #mentalhealth #workplace1
103.Houdini FX Reel from Giorgy Macharashvili1
104.Gun Modelling with Booleans by RenderDock Studio1
105.Unreal's unlimited potential1
106.How to Make VFX for Big-Budget Films - 80 Level Podcast1Show
107.Unite LA 2018: Create massive game worlds with ECS1
108.REALTIME RIVER EDITOR: Solver Video Demo1
109.REALTIME RIVER EDITOR: Early Version Video Demo1
110.New Age of Creative Tools - SIGGRAPH 20230
111.Filippo Robino on his journey to VFX - View Conference Notes0
112.80 Level Community Metasites Challenge: Winners Announced!0
113.Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast0Show
114.Building a Culture of Trust and Innovation in the Workplace0
115.80 Level Community Metasites Challenge: Kickoff Tutorial0TutorialKick Off
116.Remastering Classic Games0
117.Social media marketing power - EmberGen story0
118.The Challenges of Building Mixed Reality Games - 80 Level Podcast0Show
119.80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans0Farming Simulator 22
120.All about Gamedev Outsourcing - 80 Level Podcast0Show
121.Native Art Meets AR0
122.How to Make Addictive Mobile Games in Modern Years? - 80 Level Podcast Teaser #shorts #gamedev0Show
123.80 Level Round Table: PreviewLabs - Turning Game Ideas Into Playable Prototypes0Preview
124.80LV Round Table Podcast Teaser - Watch full interview on our channel #shorts #podcast #3dart0Show
125.80 Level Round Table: Creating XR Experiences with Theia Interactive0
126.Software, Innovations, and The Future of Art - SIGGRAPH 20230
127.AMA Session with MY.GAMES and Google: Monetization for mobile games0
128.80 Level Round Table: Minute of Islands0Minute of Islands
129.Hiring a developer for VR shooter0
130.80 Level Round Table: Caliber | Creating a Third-Person Shooter0Caliber
131.Who do game studios want to hire?0
132.80 Level Round Table #8: Aaron Sims Creative0
133.80 Level Round Table #1: Coronavirus and GameDev0
134.Hanako: Honor & Blade Trailer | Online Multiplayer in Feudal Japan0Hanako: Honor & Blade
135.Elf Tree Scene by Arthur Sarah0My Singing Monsters
136.The phenomena of Sweden’s game industry - 80 Level Podcast Teaser0Show
137.80 Level Round Table #4: User-Generated Content0
138.Dreamscaper PreAlpha Trailer0Dreamscaper
139.Houdini Banshee 17: Whitewater0
140.Unite LA 2018: Build on top of our first game project – FPS Sample0
141.Visual Language in Games with Massive Black - 80 Level Podcast0Show
142.Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table0
143.How to Make Mobile Games in Modern Years? - 80 Level Podcast0Show
144.Time Travel with VFX - 80 Level Podcast0Show
145.Why Does Gunplay in Destiny and Halo Feel So Good?0
146.80 Level Round Table: Ares Dragonis and THE SHORE0The Shore
147.What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table0
148.80 Level Round Table: Becoming the Art Director in a Huge Company0
149.Unite LA 2018: Make your games beautiful with the Visual Effect Graph0
150.80 Level Community Metasites Challenge: Semi-Finalists Announced0
151.Rainy Day Scene by Branimira Yordanova0
152.Why do game studios turn to outsourcing? - 80 Level Podcast | Watch full interview on our channel0Show
153.Will there be more indie companies? View Conference Notes with Filippo Robino0
154.WoW Inspired Diorama by Thais Del Rey0World of WarCraft
155.Embrace the cringe for the sake of passion0
156.The truth behind creating YouTube videos0
157.Artstation Masterclasses for Gamedev 20180
158.80 Level Round Table #10: 3D Printing0
159.What does game development industry really need?0
160.MagiMask AR headset0
161.From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast Teaser #shorts #gamedev0Show
162.Creating sound for nonexistent0
163.80 Round Table: Alina Ivanchenko On Working As A Character Artist0
164.David Ventura on the Peculiarities of Japanese Gamedev - 80 Level Round Table0Backbeat
165.The World of AR Technology - 80 Level Podcast0Vlog
166.Epitasis Cutscene0Epitasis
167.80 Level Round Table: Arcturus on Volumetric Videos0
168.Artificial Glacier in #UE4 by Evgeniy Vegera0The Elder Scrolls V: Skyrim
169.80 Level Community Metasites Challenge0Unreal
170.The biggest open world games #videogames #gamedev #openworld0
171.How to build your creative portfolio? - Watch full interview on 80 Level channel0
172.From maxed credit cards to self-sufficiency - EmberGen story0
173.Early adoption barriers for Blender0
174.Stylized Floating Island "Paradiso Amissum" by Andre Felipe0
175.Does Working in Game Industry Ruin Your Mental Health? - Full interview on 80LV channel0
176.Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev0
177.3D Fishing Crane by Marco Manola0
178.Is VR technology successful?0
179.How to make great indie game?0
180.Playing Old Video Games in Modern Days0
181.80 Level 3D Gallery0The Gallery
182.Attention to detail: linear vs. open world games #thelastofuspart2 #gamedev #deathstranding0Death Stranding
183.Tutorials in games? What do you think?0
184.From Burnout to Balance - 80 Level Research on mental health in gamedev industry #mentalhealth0
185.Advice for Aspiring Artists - 80 Level Podcast Teaser0Show
186.How to Make VFX for Big-Budget Films - 80 Level Podcast Teaser0Show
187.80 Level 3D Gallery0The Gallery
188.Inside Atari's VR Journey: Nostalgia Meets Innovation - 80 Level Podcast0Show
189.How to Make VFX for Big-Budget Films - 80 Level Podcast0Show
190.Abandoned Train by Michael Gerard0
191.80lv - ROUNDTABLE Episode 20Show
192.Making Clockwork Gears in Substance Designer 6 - Matt Parkin0
193.80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games0
194.Making Darkest Dungeon 20Darkest Dungeon II
195.Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast #shorts #theboys0Show
196.Game Development Industry in Crisis?0
197.Stylized Sky Island by Stephan Spencer0
198.80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm0Star Wars: Tales from the Galaxy's Edge
199.The Role of Technical Artists in Game Design - 80 Level Podcast0Show
200.The Power of Music in Games. Unlocking the Secrets of Sound Design - 80 Level Podcast0Show