| 201. | Saga Alayyoubi: Artistic Approach to Realistic 3D Interior Design | 0 | |
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| 202. | Techland, the Studio & Tools Behind Dying Light 2 Stay Human - 80 Level Round Table | 0 | | Dying Light 2
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| 203. | Inside Atari's VR Journey: Nostalgia Meets Innovation - 80 Level Podcast | 0 | Show |
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| 204. | How to learn new gamedev software? | 0 | Tutorial |
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| 205. | REALTIME RIVER EDITOR: Early Version Video Demo | 0 | |
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| 206. | Making Clockwork Gears in Substance Designer 6 - Matt Parkin | 0 | |
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| 207. | Mind blowing VFX software | 0 | |
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| 208. | Houdini Banshee 17: Matbased Fracture Full Demo | 0 | |
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| 209. | From traditional VFX to Unreal | 0 | |
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| 210. | 80 Level Round Table: Discussing UE5 With Joe Garth | 0 | Discussion |
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| 211. | Houdini Banshee 17: Matbased Fracture of Concrete | 0 | |
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| 212. | Storytelling through light - 80 Level Podcast | 0 | |
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| 213. | World of Warcraft in VFX Software | 0 | |
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| 214. | Early adoption barriers for Blender | 0 | |
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| 215. | AR in Everyday Life | 0 | |
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| 216. | The Role of Technical Artists in Game Design - 80 Level Podcast | 0 | Show |
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| 217. | Game industry workplace culture research #gamedev #mentalhealth #workplace | 0 | |
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| 218. | Why is Unreal Engine so important for the industry? - 80 Level Podcast Teaser | 0 | Show |
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| 219. | 80 Level Round Table: The Company Man: Developing and Marketing an Indie Game | 0 | | The Company Man
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| 220. | 80 Level at SIGGRAPH 2023 | 0 | |
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| 221. | Gamescom 2022: 80 Level + Plask AI #shorts #3dart #animation | 0 | |
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| 222. | Building a Culture of Trust and Innovation in the Workplace | 0 | |
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| 223. | Growing Demand for VFX Artists in Games - 80 Level Podcast | 0 | Show |
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| 224. | 80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games | 0 | |
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| 225. | All about Gamedev Outsourcing - 80 Level Podcast | 0 | Show |
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| 226. | Onneisha - Elf Commander Character by Julie Beliveau | 0 | |
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| 227. | Embrace the cringe for the sake of passion | 0 | |
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| 228. | Software, Innovations, and The Future of Art - SIGGRAPH 2023 | 0 | |
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| 229. | Filippo Robino on Breaking the Burnout Cycle - View Conference Notes | 0 | |
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| 230. | From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast Teaser #shorts #gamedev | 0 | Show |
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| 231. | Who do game studios want to hire? | 0 | |
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| 232. | Realistic Renders with Unreal Engine - SIGGRAPH 2023 | 0 | |
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| 233. | David Ventura on the Peculiarities of Japanese Gamedev - 80 Level Round Table | 0 | | Backbeat
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| 234. | The phenomena of Sweden’s game industry - 80 Level Podcast Teaser | 0 | Show |
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| 235. | 80 Level Round Table #3: Ziva Dynamics | 0 | |
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| 236. | 80 Level Round Table: Arcturus on Volumetric Videos | 0 | |
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| 237. | Visual Language in Games with Massive Black - 80 Level Podcast | 0 | Show |
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| 238. | "Identity Theft" Cyberpunk Scene by Jared Fischler | 0 | |
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| 239. | Stylized Floating Island "Paradiso Amissum" by Andre Felipe | 0 | |
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| 240. | 80 Level Round Table: Ares Dragonis and THE SHORE | 0 | | The Shore
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| 241. | REALTIME RIVER EDITOR: Stable Fluid Video Demo | 0 | |
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| 242. | New Age of Creative Tools - SIGGRAPH 2023 | 0 | |
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| 243. | Rainy Day Scene by Branimira Yordanova | 0 | |
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| 244. | Made for VFX | 0 | |
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| 245. | Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast | 0 | Show |
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| 246. | Artstation Masterclasses for Gamedev 2018 | 0 | |
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| 247. | Darkest Dungeon early access | 0 | | Darkest Dungeon
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| 248. | 80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans | 0 | | Farming Simulator 22
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| 249. | Game Development Industry in Crisis? | 0 | |
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| 250. | DARKNESS PARADOX - Reveal Teaser | 0 | |
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| 251. | 80 Level Round Table: Creating XR Experiences with Theia Interactive | 0 | |
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| 252. | The Power of Music in Games. Unlocking the Secrets of Sound Design - 80 Level Podcast | 0 | Show |
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| 253. | 80 Level Community Metasites Challenge: Winners Announced! | 0 | |
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| 254. | The Challenges of Building Mixed Reality Games - 80 Level Podcast | 0 | Show |
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| 255. | 80LV Round Table Podcast Teaser - Watch full interview on our channel #shorts #podcast #3dart | 0 | Show |
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| 256. | 80 Level Round Table: Caliber | Creating a Third-Person Shooter | 0 | | Caliber
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| 257. | Elf Tree Scene by Arthur Sarah | 0 | | My Singing Monsters
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| 258. | Unite LA 2018: Build on top of our first game project – FPS Sample | 0 | |
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| 259. | Let’s Build a Dungeon - Simulation Game | Trailer 2026 | 0 | | Let's Build a Dungeon
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| 260. | Make My Car - Simulation Game | Trailer 2026 | 0 | |
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| 261. | Leap Of Faith - Platformer Game | Gameplay Trailer | 0 | | The Local
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| 262. | Crimson Capes | Trailer | 0 | |
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| 263. | Super Battle Golf | Trailer 2026 | 0 | |
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| 264. | Unreal Engine 6 | Official Rocket League Teaser | 0 | |
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| 265. | Project Shadowglass | 3D Pixel Art Adventure RPG | Gameplay Trailer | 0 | |
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| 266. | ALATURKA | Trailer | 0 | |
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| 267. | Dosmic | Trailer | 0 | |
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| 268. | NEUROCORP | Trailer | 0 | |
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| 269. | Star Fox for Switch 2 | Announcement Gameplay Trailer | 0 | |
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| 270. | Project Shadowglass | 3D Pixel Art Prototype Evolution (2013-2026) | 0 | |
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| 271. | The Whisker Watch | Trailer | 0 | |
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| 272. | Blender Model Comes to Life in Real Footage | 0 | |
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| 273. | CRETE | Trailer | 0 | |
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| 274. | SELINI | Trailer | 0 | | SELINI
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| 275. | Real VR Fishing | Android XR Hand-Tracking Gameplay Trailer | 0 | |
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| 276. | Hidden Heroes | Trailer | 0 | |
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| 277. | Portfolio Review Live Event with Manuel Rondon (MR3Dev) | 0 | |
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| 278. | Goblintown: Really Hard Driving Game | Demo | 0 | |
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| 279. | Slime Lab | Indie VR Slime Game | 0 | |
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| 280. | CiniCross | Trailer | 0 | |
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| 281. | Chefs Arena | Trailer | 0 | |
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| 282. | Lost Host | Trailer | 0 | |
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| 283. | Procedural Techniques for Game Environment Creation - Digital Art Course by 80 Level & Rosen | 0 | | Phoenix Point
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| 284. | The Explorator | Early Access Trailer | 0 | | Ancient Cities
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| 285. | Goo Physics generator for Blender | 0 | |
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| 286. | Project Shadowglass | Early Alpha Teaser | 0 | |
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| 287. | Portfolio Review Live Event with Raffael Frank | 0 | |
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| 288. | A.A.U. Black Site | Trailer | 0 | |
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| 289. | Engraving | Trailer | 0 | |
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| 290. | Dave the Diver x Real VR Fishing Official DLC Collaboration Trailer | 0 | | Dave The Diver
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| 291. | Lost and Found Co. | Trailer | 0 | | Lost and Found Co.
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| 292. | How to Make a Spike Tool in Houdini? Procedural Techniques Course - Module Preview | 0 | |
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| 293. | Course Overview: Introduction to Blender Geometry Nodes | 0 | |
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| 294. | The Knightling | Pre-Launch Trailer | 0 | |
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| 295. | Dash'n'Drops | Trailer | 0 | |
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| 296. | JUPITER | Trailer | 0 | |
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| 297. | RECUR | Trailer | 0 | |
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| 298. | Deep Pixel Melancholy | Teaser | 0 | |
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| 299. | House Of Decay Demo Trailer | 0 | |
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| 300. | Loya | Cinematic Trailer | 0 | | RimWorld
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