| 201. | 80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev | 0 | Vlog |
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| 202. | 80 Level Round Table: Arcturus on Volumetric Videos | 0 | |
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| 203. | Yakuza gameplay #gamedesign #gamedev #videogames | 0 | | Yakuza
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| 204. | Filippo Robino on Breaking the Burnout Cycle - View Conference Notes | 0 | |
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| 205. | Stylized Floating Island "Paradiso Amissum" by Andre Felipe | 0 | |
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| 206. | Systematic approach to game design #gamedev #videogames | 0 | |
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| 207. | Building a Culture of Trust and Innovation in the Workplace | 0 | |
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| 208. | Realistic Renders with Unreal Engine - SIGGRAPH 2023 | 0 | |
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| 209. | Is gaming market facing recession? | 0 | |
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| 210. | All about Gamedev Outsourcing - 80 Level Podcast | 0 | Show |
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| 211. | 80 Level Round Table #3: Ziva Dynamics | 0 | |
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| 212. | Perks of working in an outsource company - 80 Level Podcast | 0 | Show |
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| 213. | Software, Innovations, and The Future of Art - SIGGRAPH 2023 | 0 | |
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| 214. | "Identity Theft" Cyberpunk Scene by Jared Fischler | 0 | |
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| 215. | Growing Demand for VFX Artists in Games - 80 Level Podcast #visualart #gamedev | 0 | Show |
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| 216. | Who do game studios want to hire? | 0 | |
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| 217. | REALTIME RIVER EDITOR: Stable Fluid Video Demo | 0 | |
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| 218. | Game Drive: AMA Session with MY.GAMES and Google | 0 | |
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| 219. | The phenomena of Sweden’s game industry - 80 Level Podcast Teaser | 0 | Show |
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| 220. | Why do game studios turn to outsourcing? - 80 Level Podcast | Watch full interview on our channel | 0 | Show |
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| 221. | Houdini Engine Unity Plugin | 0 | |
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| 222. | Visual Language in Games with Massive Black - 80 Level Podcast | 0 | Show |
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| 223. | 80 Level Round Table #10: 3D Printing | 0 | |
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| 224. | Saga Alayyoubi: Artistic Approach to Realistic 3D Interior Design | 0 | |
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| 225. | 80 Level Round Table: Ares Dragonis and THE SHORE | 0 | | The Shore
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| 226. | Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast | 0 | Show |
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| 227. | 80 Level Community Metasites Challenge | 0 | | Unreal
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| 228. | Rainy Day Scene by Branimira Yordanova | 0 | |
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| 229. | 80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans | 0 | | Farming Simulator 22
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| 230. | Does Working in Game Industry Ruin Your Mental Health? - Full interview on 80LV channel | 0 | |
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| 231. | Artstation Masterclasses for Gamedev 2018 | 0 | |
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| 232. | 80 Level Round Table: Creating XR Experiences with Theia Interactive | 0 | |
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| 233. | Playing Old Video Games in Modern Days | 0 | |
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| 234. | 80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm | 0 | | Star Wars: Tales from the Galaxy's Edge
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| 235. | How to keep artists engaged? - View Conference Notes | 0 | |
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| 236. | Advice for Aspiring Artists - 80 Level Podcast Teaser | 0 | Show |
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| 237. | 80 Level Round Table: Lori Plager | 0 | |
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| 238. | How to manage a huge company - 80 Level Podcast | Watch full interview on our channel | 0 | Show |
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| 239. | How to Make VFX for Big-Budget Films - 80 Level Podcast | 0 | Show |
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| 240. | Why Managers Fail? | 0 | |
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| 241. | 80 Level Talent Webinar: Finding Your Art Dream Job | 0 | |
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| 242. | 80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games | 0 | |
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| 243. | Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table | 0 | |
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| 244. | The biggest open world games #videogames #gamedev #openworld | 0 | |
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| 245. | Stylized Sky Island by Stephan Spencer | 0 | |
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| 246. | What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table | 0 | |
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| 247. | Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev | 0 | |
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| 248. | 80 Level Community Metasites Challenge: Winners Announced! | 0 | |
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| 249. | The Role of Technical Artists in Game Design - 80 Level Podcast | 0 | Show |
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| 250. | 80 Level 3D Gallery | 0 | | The Gallery
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| 251. | The Challenges of Building Mixed Reality Games - 80 Level Podcast | 0 | Show |
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| 252. | 80 Level Round Table: The Company Man: Developing and Marketing an Indie Game | 0 | | The Company Man
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| 253. | How to Make VFX for Big-Budget Films - 80 Level Podcast Teaser | 0 | Show |
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| 254. | 80LV Round Table Podcast Teaser - Watch full interview on our channel #shorts #podcast #3dart | 0 | Show |
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| 255. | Abandoned Train by Michael Gerard | 0 | |
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| 256. | 80 Level Round Table: Caliber | Creating a Third-Person Shooter | 0 | | Caliber
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| 257. | Elf Tree Scene by Arthur Sarah | 0 | | My Singing Monsters
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| 258. | Unite LA 2018: Build on top of our first game project – FPS Sample | 0 | |
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| 259. | Dart Racer | Trailer | 0 | |
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| 260. | The Transference | Trailer | 0 | | The Transference
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| 261. | For the Stars | Exploration and Discovery: Dev Diary 02 | 0 | |
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| 262. | Make My Car - Simulation Game | Trailer 2026 | 0 | |
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| 263. | 3D art courses worth your money | 0 | |
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| 264. | Unreal Engine 6 | Official Rocket League Teaser | 0 | |
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| 265. | SATAN II | Trailer 2026 | 0 | |
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| 266. | Bus Flipper: Renovator Simulator | Trailer | 0 | |
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| 267. | Oblivion Remastered – Adoring Fan at Dive Rock (inspired by Bacon_) | 0 | | The Elder Scrolls IV: Oblivion
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| 268. | ALATURKA | Trailer | 0 | |
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| 269. | Tutorial – Building Procgen Maps for a Game in Houdini & Unity | 0 | |
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| 270. | Project Shadowglass | 3D Pixel Art Prototype Evolution (2013-2026) | 0 | |
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| 271. | SATAN II | Trailer | 0 | |
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| 272. | Flipping Is Hard | Teaser | 0 | |
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| 273. | Dave the Diver x Real VR Fishing Official DLC Collaboration Trailer | 0 | | Dave The Diver
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| 274. | Blender Model Comes to Life in Real Footage | 0 | |
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| 275. | Kosmocean: The Endless Sea - Adventure Game | Trailer | 0 | | Submerged
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| 276. | Hidden Heroes | Trailer | 0 | |
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| 277. | Simple Banner Generator for UE in Houdini and Substance - Tech Art Course | 0 | |
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| 278. | PAYDAY 2 Developer Talks the Game's Engine, VR, and Project Baxter | 0 | | Payday 2
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| 279. | JUPITER | Trailer | 0 | |
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| 280. | Goblintown: Really Hard Driving Game | Demo | 0 | |
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| 281. | Under Par Golf Architect | Trailer | 0 | |
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| 282. | Lost Host | Trailer | 0 | |
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| 283. | Designing Mechanical Beasts: Robotic Wolf VFX in Blender - Course by Chris Reilly & 80 Level | 0 | | Footage
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| 284. | Oblivion Remastered – Horse Speed Exploit | 0 | |
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| 285. | 12 Smart & Silly Questions to 3D Animator – feat. Kevin Temmer | 0 | |
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| 286. | The Explorator | Early Access Trailer | 0 | | Ancient Cities
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| 287. | MOUSE: P.I. For Hire | Noir-Style Cinematic Trailer | 0 | |
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| 288. | A.A.U. Black Site | Trailer | 0 | |
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| 289. | Weapon Rack Asset in Houdini. Procedural Techniques Course - Module Preview | 0 | |
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| 290. | Mina The Hollower | Pixel Art Zelda-Like from Yacht Club Games | 0 | |
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| 291. | Babbling Brook | Trailer | 0 | |
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| 292. | Leap Of Faith - Platformer Game | Gameplay Trailer | 0 | | The Local
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| 293. | GlitchSPANKR | Trailer | 0 | | GlitchSPANKR
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| 294. | The Knightling | Pre-Launch Trailer | 0 | |
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| 295. | Keep Digging | Trailer | 0 | |
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| 296. | ALONE: Mnemophobia | Trailer | 0 | |
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| 297. | Cutout Village - Simulation Game | Trailer 2026 | 0 | |
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| 298. | Dosmic | Trailer | 0 | |
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| 299. | Polyaris | Trailer | 0 | |
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| 300. | Loya | Cinematic Trailer | 0 | | RimWorld
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