| 201. | Does Working in Game Industry Ruin Your Mental Health? - Full interview on 80LV channel | 0 | |
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| 202. | 80 Level Round Table: Discussing UE5 With Joe Garth | 0 | Discussion |
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| 203. | Houdini Banshee 17: Matbased Fracture Full Demo | 0 | |
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| 204. | The biggest open world games #videogames #gamedev #openworld | 0 | |
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| 205. | Playing Old Video Games in Modern Days | 0 | |
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| 206. | World of Warcraft in VFX Software | 0 | |
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| 207. | Houdini Banshee 17: Matbased Fracture of Concrete | 0 | |
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| 208. | Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev | 0 | |
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| 209. | Advice for Aspiring Artists - 80 Level Podcast Teaser | 0 | Show |
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| 210. | Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast #shorts #theboys | 0 | Show |
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| 211. | Embrace the cringe for the sake of passion | 0 | |
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| 212. | 80 Level 3D Gallery | 0 | | The Gallery
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| 213. | How to Make VFX for Big-Budget Films - 80 Level Podcast | 0 | Show |
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| 214. | From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast Teaser #shorts #gamedev | 0 | Show |
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| 215. | How to Make VFX for Big-Budget Films - 80 Level Podcast Teaser | 0 | Show |
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| 216. | 80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games | 0 | |
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| 217. | David Ventura on the Peculiarities of Japanese Gamedev - 80 Level Round Table | 0 | | Backbeat
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| 218. | Abandoned Train by Michael Gerard | 0 | |
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| 219. | Stylized Sky Island by Stephan Spencer | 0 | |
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| 220. | 80 Level Round Table: Arcturus on Volumetric Videos | 0 | |
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| 221. | How to make great indie game? | 0 | |
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| 222. | How to keep artists engaged? - View Conference Notes | 0 | |
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| 223. | Stylized Floating Island "Paradiso Amissum" by Andre Felipe | 0 | |
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| 224. | Realistic Renders with Unreal Engine - SIGGRAPH 2023 | 0 | |
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| 225. | How to manage a huge company - 80 Level Podcast | Watch full interview on our channel | 0 | Show |
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| 226. | New Age of Creative Tools - SIGGRAPH 2023 | 0 | |
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| 227. | 80 Level Round Table #3: Ziva Dynamics | 0 | |
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| 228. | 80 Level Talent Webinar: Finding Your Art Dream Job | 0 | |
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| 229. | Why Managers Fail? | 0 | |
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| 230. | "Identity Theft" Cyberpunk Scene by Jared Fischler | 0 | |
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| 231. | 80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series | 0 | |
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| 232. | Building a Culture of Trust and Innovation in the Workplace | 0 | |
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| 233. | REALTIME RIVER EDITOR: Stable Fluid Video Demo | 0 | |
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| 234. | From maxed credit cards to self-sufficiency - EmberGen story | 0 | |
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| 235. | All about Gamedev Outsourcing - 80 Level Podcast | 0 | Show |
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| 236. | Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast | 0 | Show |
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| 237. | Is VR technology successful? | 0 | |
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| 238. | Software, Innovations, and The Future of Art - SIGGRAPH 2023 | 0 | |
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| 239. | 80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans | 0 | | Farming Simulator 22
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| 240. | Tutorials in games? What do you think? | 0 | |
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| 241. | Who do game studios want to hire? | 0 | |
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| 242. | 80 Level Round Table: Creating XR Experiences with Theia Interactive | 0 | |
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| 243. | What Does Game Producer Do? - 80 Level Round Table | 0 | |
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| 244. | The phenomena of Sweden’s game industry - 80 Level Podcast Teaser | 0 | Show |
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| 245. | Time Travel with VFX - 80 Level Podcast | 0 | Show |
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| 246. | Animating in Games and Movies - Workshop with Veara Suon | 0 | |
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| 247. | Visual Language in Games with Massive Black - 80 Level Podcast | 0 | Show |
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| 248. | Unite LA 2018: Make your games beautiful with the Visual Effect Graph | 0 | |
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| 249. | Filippo Robino on Breaking the Burnout Cycle - View Conference Notes | 0 | |
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| 250. | 80 Level Round Table: Ares Dragonis and THE SHORE | 0 | | The Shore
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| 251. | Early adoption barriers for Blender | 0 | |
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| 252. | 80 Level Community Metasites Challenge: Kickoff Tutorial | 0 | Tutorial | Kick Off
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| 253. | Rainy Day Scene by Branimira Yordanova | 0 | |
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| 254. | Native Art Meets AR | 0 | |
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| 255. | Artstation Masterclasses for Gamedev 2018 | 0 | |
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| 256. | AMA Session with MY.GAMES and Google: Monetization for mobile games | 0 | |
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| 257. | 80 Level Round Table #8: Aaron Sims Creative | 0 | |
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| 258. | 80 Level Round Table #4: User-Generated Content | 0 | |
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| 259. | SATAN II | Trailer 2026 | 0 | |
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| 260. | Troop vs Troop - Strategy Game | Gameplay Trailer | 0 | | The Troop
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| 261. | Who Are You!? | Trailer | 0 | | Who Are You!?
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| 262. | Kosmocean: The Endless Sea - Adventure Game | Trailer | 0 | | Submerged
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| 263. | reference Footage and end result for a clip from GOAT #animation #goat #animating #3d #3dart | 0 | |
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| 264. | The Transference | Trailer | 0 | | The Transference
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| 265. | SATAN II | Trailer | 0 | |
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| 266. | RadCity: A Post-Apocalyptic Adventure | Game Trailer 2026 | 0 | | The Survivors
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| 267. | The Séance of Blake Manor | Trailer | 0 | |
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| 268. | Under Par Golf Architect | Trailer | 0 | |
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| 269. | House Of Decay Demo Trailer | 0 | |
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| 270. | Bus Flipper: Renovator Simulator | Trailer | 0 | |
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| 271. | Simple Banner Generator for UE in Houdini and Substance - Tech Art Course | 0 | |
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| 272. | BIOMEAT HUSKWORLD - Shooter Game - Trailer | 0 | |
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| 273. | ABSYM | Trailer | 0 | |
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| 274. | MOUSE: P.I. For Hire | Noir-Style Cinematic Trailer | 0 | |
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| 275. | Inside the Studio at thatgamecompany: An In-Depth Interview with Studio Art Director, Cecil Kim | 0 | | Sky: Children of the Light
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| 276. | Flipping Is Hard | Teaser | 0 | |
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| 277. | Designing Mechanical Beasts: Robotic Wolf VFX in Blender - Course by Chris Reilly & 80 Level | 0 | | Footage
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| 278. | How to Rig Animals in Maya? 3D Creature Production Course - Module Overview | 0 | |
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| 279. | Sengodai | Trailer | 0 | |
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| 280. | GlitchSPANKR | Trailer | 0 | | GlitchSPANKR
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| 281. | Cerebral | Trailer | 0 | |
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| 282. | PAYDAY 2 Developer Talks the Game's Engine, VR, and Project Baxter | 0 | | Payday 2
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| 283. | Weapon Rack Asset in Houdini. Procedural Techniques Course - Module Preview | 0 | |
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| 284. | Dart Racer | Trailer | 0 | |
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| 285. | Realistic Animal Animation. 3D Creature Production Course - Module Overview | 0 | |
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| 286. | Polyaris | Trailer | 0 | |
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| 287. | Pathbreakers: Roaming Blades | Trailer | 0 | |
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| 288. | Oblivion Remastered – Horse Speed Exploit | 0 | |
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| 289. | Keep Digging | Trailer | 0 | |
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| 290. | Let’s Build a Dungeon - Simulation Game | Trailer 2026 | 0 | | Let's Build a Dungeon
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| 291. | Procedural Palisade Tool: Houdini + UE. Procedural Techniques Course - Module Preview | 0 | |
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| 292. | Anarchy Road - Post-Apocalyptic Racing Game Trailer | 0 | |
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| 293. | Portfolio Review Live Event with Danish Mir | 0 | |
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| 294. | 3D art courses worth your money | 0 | |
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| 295. | Eco Volunteer | Trailer | 0 | |
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| 296. | Project Shadowglass | 3D Pixel Art Adventure RPG | Gameplay Trailer | 0 | |
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| 297. | Dash'n'Drops | Trailer | 0 | |
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| 298. | IN SILICO | Trailer | 0 | |
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| 299. | Mina The Hollower | Pixel Art Zelda-Like from Yacht Club Games | 0 | |
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| 300. | Tutorial – Building Procgen Maps for a Game in Houdini & Unity | 0 | |
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