101. | What Makes This Sound So Cute? | 305 | | Super Mario Bros. Wonder
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102. | Scoring the Action in Kid Icarus: Uprising [Patron Request] | 304 | | Kid Icarus: Uprising
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103. | How Yoshi's Crafted World Crafts Level Music | 302 | | Yoshi's Crafted World
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104. | What are the Melodic Minor Modes? | 301 | |
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105. | Rhythmic Dissonance in the Knuckles' Chaotix Soundtrack [Patron Request] | 294 | | Knuckles' Chaotix
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106. | Austin Wintory's Themes are Simple, but Sophisticated | 292 | | Journey
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107. | Why Does This Paper Mario Boss Theme Go So Hard? | 289 | | Paper Mario: The Thousand-Year Door
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108. | Can Odd Meters Feel Good? || Odd Time Signatures in Video Game Music Part 2 | 289 | | Mario Kart 8 Deluxe
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109. | Semi-Live Transcription Time with 8-bit Music Theory! | 284 | |
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110. | Explaining Super Mario Bros.' Underground Theme | 278 | | Super Mario Bros.
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111. | Pokémon Gold & Silver: Ecruteak/Cianwood City Wind Quintet Cover | 275 | | Pokémon Gold and Silver
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112. | How to Write Transitions || Final Fantasy Tactics Advance | 274 | Guide | Final Fantasy Tactics Advance
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113. | SNES vs Gameboy music: Mega Man Xtreme | 274 | | Mega Man X
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114. | The VIBES of Final Fantasy IX, Part 2: Kuja's Theme | 268 | | Final Fantasy IX
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115. | How Pilotwings 64 Brings The Funk [Patron Request] | 261 | | Pilotwings 64
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116. | How I Turned Rainbow Road into a Jazz Fusion Jam | 261 | |
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117. | Music Theory Minute #1.2 - Voicing Extended Chords | 259 | |
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118. | Coming Soon | 257 | |
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119. | I spend an hour putting chord symbols onto a couple of Pokemon tunes | 257 | |
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120. | The Lost Soundtrack of SimCity NES | 255 | | SimCity
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121. | Does Yooka-Laylee's Music Stay Faithful to the Banjo-Kazooie Style? | 247 | | Yooka-Laylee
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122. | Balancing Structure and Creativity: How Gravity Rush Develops a Theme | 243 | | Gravity Rush
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123. | How Nintendo Makes Music Sound Japanese | 243 | |
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124. | (Semi)-Live Composition and Transcription with 8-bit Music Theory | 242 | |
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125. | Chibi-Robo's Wild and Wacky Soundtrack | 241 | | Chibi-Robo!
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126. | A Musical Analysis of Mipha’s Theme | 235 | | The Legend of Zelda: Breath of the Wild
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127. | The Ionian Mode Feels RELAXING | 223 | | Final Fantasy VI
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128. | Wind Waker's Boss Themes are the Best in the Series | 220 | | The Legend of Zelda: The Wind Waker
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129. | Music Theory Minute #1.3 - Altered Chord Extensions | 217 | |
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130. | Gohdan's Theme is a Baroque Banger | 215 | | The Legend of Zelda: The Wind Waker
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131. | The Music Theory of Super Mario RPG's Battle Music | 214 | | Super Mario RPG
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132. | Music Enhances Narrative in Shovel Knight | 210 | | Shovel Knight
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133. | The Wii Shop Theme can teach you Jazz Songwriting | 205 | |
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134. | Persona 4: Your Affection Orchestral Arrangement | 202 | |
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135. | Austin Wintory's Newest Theme is Also Simple, but Sophisticated (feat. @awintory) | 189 | | Journey
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136. | Semi-Live Transcription Time 2: Dolphin Shoals Sax Solo | 185 | Let's Play |
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137. | How to Write Atmospheric Music on a Super Nintendo | 183 | Guide | Secret of Evermore
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138. | Music Theory Minute #1.4 - Upper Structure Triads | 182 | |
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139. | The Beautiful Musical Textures of Okami | 172 | |
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140. | Analyzing the Orchestration of Skyward Sword - feat. @ChristopherSiu | 171 | | The Legend of Zelda: Skyward Sword
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141. | PATRON REQUEST: How Transistor Uses and Abuses Pedal Points | 164 | |
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142. | Music Theory Minute #2.4 - Motivic Development (or Why the Zelda Theme is Perfect) | 164 | |
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143. | ONLY IN JAPAN: Napple Tale's Magical Daydream Music | 160 | | Napple Tale: Arsia in Daydream
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144. | Part Time UFO's Very Cute Soundtrack | 158 | | Part Time UFO
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145. | Explaining Super Mario's Underwater Music | 157 | | Super Mario Bros.
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146. | 5 Tips for Jazz Reharmonization from Pokemon Sun and Moon | 157 | | Pokémon Sun and Moon
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147. | Music Theory Minute #3.1 - The "2 Chord Trick" | 154 | |
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148. | An Analysis of Mass Effect 2’s Suicide Mission Theme | 148 | | Mass Effect 2
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149. | How Shadow of the Colossus' Music Works | 148 | | Shadow of the Colossus
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150. | Music Theory Minute #3.3 - Capturing Contrasting Scales | 148 | |
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151. | Bloodborne’s Best Boss Theme? || Music Theory Analysis | 147 | | Bloodborne
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152. | How Music Matches Gameplay in Ori's "Shadows of Mouldwood" | 144 | Show | Ori and the Will of the Wisps
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153. | Music Theory Minute #3.2 - The Dorian ♭2 Scale | 134 | |
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154. | Why Animal Crossing Music Sounds Nostalgic | 134 | | Animal Crossing: New Horizons
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155. | ALBUM RELEASE DATE | 133 | |
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156. | Music Theory Minute #2.2 - Antecedent Consequent Period | 129 | |
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157. | A Piece That Does Only Beautiful Things from Suikoden II | 123 | | Suikoden II
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158. | My FAVOURITE Soundtrack?? The Frog for Whom the Bell Tolls || ONLY IN JAPAN | 122 | | The Frog For Whom the Bell Tolls
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159. | I wrote a fake Professor Layton tune | 120 | |
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160. | Bonus Video - Pallet Town Reharmonization | 114 | | Pokémon Sun and Moon
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161. | Music Theory Minute #2.1 - Intro to Melodic Structure | 113 | |
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162. | How Austin Wintory's Interactive Musical Works | 105 | | Stray Gods: The Roleplaying Musical
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163. | How to Write a Professor Layton Theme | 96 | Guide |
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164. | Rainbow Road (from "Mario Kart: Double Dash!!") | 93 | | Mario Kart: Double Dash!!
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165. | Music Theory Minute #2.3 - Dominant Form Melody | 92 | |
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166. | Opening (from "Super Smash Bros. Melee") | 84 | | Super Smash Bros. Melee
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167. | When You Just Scream Through Your Saxophone | 81 | |
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168. | Today's Results (from "Pikmin") | 77 | |
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169. | 400k Q&A Celebration Stream! | 75 | |
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170. | How to Write Hero Music with Heart | 71 | | Kid Icarus
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171. | Delfino Plaza (from "Super Mario Sunshine") | 66 | | Super Mario Sunshine
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172. | Crashed Ship Frigate Orpheon (from "Metroid Prime") | 47 | | Metroid Prime
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173. | Molgera (from "The Legend of Zelda: The Wind Waker") | 41 | | The Legend of Zelda: The Wind Waker
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174. | Our Children Taken (from "The Legend of Zelda: Twilight Princess") | 32 | | The Legend of Zelda: Twilight Princess
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175. | Perplexing Pool (from "Pikmin 2") | 30 | | Pikmin 2
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176. | Why Mario Water Music Feels So RIGHT | 22 | | Super Mario Bros.
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177. | Introduction | 22 | |
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178. | Snipperclips' soundtrack harbors a devastating secret . . . | 17 | | Snipperclips
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179. | A Maiden's Thoughts (from "Chibi-Robo!") | 15 | |
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180. | New Zelda's Lullaby Reharm in TotK #8bitmusictheory #zelda #gamemusic | 13 | | The Legend of Zelda: Tears of the Kingdom
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181. | Use This Chord Progression | 11 | | Yakuza 0
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182. | Dreamy Ethereal Music in Golden Sun | 9 | | Golden Sun
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183. | Metroid music was different from the beginning | 6 | | Metroid
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184. | When the best musical choice is silence | 5 | | Hotline Miami
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185. | Leitmotifs in Hollow Knight | 1 | | Hollow Knight
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186. | Key Changes in Touhou Music | 0 | | Changes
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187. | How does Video Game Beach Music Work? | 0 | |
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188. | How The Legend of Zelda Theme Works | 0 | | The Legend of Zelda
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189. | Will Mario Kart World's Music Hold Up? | 0 | | Mario Kart World
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190. | Why Does This Music Sound Untrustworthy? | 0 | | The Case of the Golden Idol
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191. | 5 Sus Chords to Get Yourself a Girlfriend | 0 | |
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192. | Melody Technique: Enclosures #melody #composition #music #8bitmusictheory | 0 | |
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193. | How to use Secondary Dominants | 0 | |
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194. | All of Wario Land 3's level themes... | 0 | | Wario Land 3
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195. | How to Dissect a Melody | 0 | |
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196. | Dragon Quest 4's Carefully Crafted Chromatic Basslines | 0 | | Dragon Quest IV: Chapters of the Chosen
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197. | How Video Game Jingles Work | 0 | |
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198. | Day themes vs Night themes #8bitmusictheory #composition #vgm | 0 | |
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199. | How Colgera's Boss Theme Works || Legend of Zelda: Tears of the Kingdom | 0 | | The Legend of Zelda: Tears of the Kingdom
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200. | Transcribing Live! | 0 | |
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