1. | The Art of the Title Screen Theme | 1,797 | |
|
2. | How to Learn How to Write for Orchestra | 3,606 | |
|
3. | How Colgera's Boss Theme Works || Legend of Zelda: Tears of the Kingdom | 5,619 | | The Legend of Zelda: Tears of the Kingdom
|
4. | Turn one bar of melody into a whole soundtrack. WAAH! | 4,229 | | Wario Land 3
|
5. | Will Mario Kart World's Music Hold Up? | 5,337 | | Mario Kart World
|
6. | How The Legend of Zelda Theme Works | 7,042 | | The Legend of Zelda
|
7. | Why Rainbow Road Sounds VICTORIOUS in Mario Kart World | 3,214 | |
|
8. | How Nintendo Makes Music Sound Japanese | 4,400 | |
|
9. | Why Does This Music Sound Untrustworthy? | 1,481 | | The Case of the Golden Idol
|
10. | How Video Game Jingles Work | 3,070 | |
|
11. | How Can Music Be Scary? | 3,741 | | Dead Space 2
|
12. | How Shadow of the Colossus' Music Works | 3,428 | | Shadow of the Colossus
|
13. | How to Dissect a Melody | 4,504 | |
|
14. | The Music Theory of Revali's Theme | 2,300 | | The Legend of Zelda: Breath of the Wild
|
15. | TOP 5 Koji Kondo One-Offs | 1,327 | | Super Mario Sunshine
|
16. | You Can't Write Music as Pretty as Pikmin 4's Credits Theme | 1,909 | | Pikmin 4
|
17. | Wario Land 3's Soundtrack Secret | 2,847 | | Wario Land 3
|
18. | All of Wario Land 3's level themes... | 672 | | Wario Land 3
|
19. | Live Transcribing and Analyzing the Music from When You Go To Bed In Donkey Kong Bananza | 268 | |
|
20. | it's not Debussy, it's Dragon Quest | 2,333 | | Dragon Quest IV: Chapters of the Chosen
|
21. | How Clair Obscur's Music Works #8bitmusictheory #videogamemusic #clairobscurexpedition33 | 1,883 | |
|
22. | 5 Sus Chords to Get Yourself a Girlfriend | 4,176 | |
|
23. | Live Transcribing and Analyzing the Music from When You Go To Bed In Donkey Kong Bananza | 0 | |
|
24. | Transcribing some Wario Land 3 | 533 | | Wario Land 3
|
25. | How to use Secondary Dominants | 7,186 | |
|
26. | Dragon Quest 4's Carefully Crafted Chromatic Basslines | 1,683 | | Dragon Quest IV: Chapters of the Chosen
|
27. | Hope vs Despair in Nine Sols’ best boss theme | 3,286 | |
|
28. | How to Write Hero Music with Heart | 1,807 | | Kid Icarus
|
29. | Transcribing Live! | 397 | |
|
30. | Day themes vs Night themes #8bitmusictheory #composition #vgm | 243 | |
|
31. | The Music Theory Behind Astral Observatory | 4,609 | |
|
32. | How does Video Game Beach Music Work? | 4,625 | |
|
33. | Melody Technique: Enclosures #melody #composition #music #8bitmusictheory | 2,335 | |
|
34. | Austin Wintory's Themes are Simple, but Sophisticated | 0 | | Journey
|
35. | Leitmotifs in Hollow Knight | 697 | | Hollow Knight
|
36. | Dreamy Ethereal Music in Golden Sun | 1,215 | | Golden Sun
|
37. | A Maiden's Thoughts (from "Chibi-Robo!") | 334 | |
|
38. | When the best musical choice is silence | 1,955 | | Hotline Miami
|
39. | Snipperclips' soundtrack harbors a devastating secret . . . | 1,225 | | Snipperclips
|
40. | Use This Chord Progression | 1,667 | | Yakuza 0
|
41. | Metroid music was different from the beginning | 1,593 | | Metroid
|
42. | Our Children Taken (from "The Legend of Zelda: Twilight Princess") | 585 | | The Legend of Zelda: Twilight Princess
|
43. | Crashed Ship Frigate Orpheon (from "Metroid Prime") | 696 | | Metroid Prime
|
44. | New Zelda's Lullaby Reharm in TotK #8bitmusictheory #zelda #gamemusic | 1,324 | | The Legend of Zelda: Tears of the Kingdom
|
45. | Introduction | 804 | |
|
46. | Perplexing Pool (from "Pikmin 2") | 844 | | Pikmin 2
|
47. | Molgera (from "The Legend of Zelda: The Wind Waker") | 927 | | The Legend of Zelda: The Wind Waker
|
48. | Why Mario Water Music Feels So RIGHT | 1,587 | | Super Mario Bros.
|
49. | 400k Q&A Celebration Stream! | 1,272 | |
|
50. | Today's Results (from "Pikmin") | 1,280 | |
|
51. | I wrote a fake Professor Layton tune | 2,687 | |
|
52. | Semi-Live Transcription Time with 8-bit Music Theory! | 1,453 | |
|
53. | How Austin Wintory's Interactive Musical Works | 1,965 | | Stray Gods: The Roleplaying Musical
|
54. | Semi-Live Transcription Time 2: Dolphin Shoals Sax Solo | 1,537 | Let's Play |
|
55. | (Semi)-Live Composition and Transcription with 8-bit Music Theory | 1,660 | |
|
56. | Delfino Plaza (from "Super Mario Sunshine") | 1,673 | | Super Mario Sunshine
|
57. | I spend an hour putting chord symbols onto a couple of Pokemon tunes | 1,681 | |
|
58. | Rainbow Road (from "Mario Kart: Double Dash!!") | 1,692 | | Mario Kart: Double Dash!!
|
59. | How to Write a Professor Layton Theme | 3,586 | Guide |
|
60. | A Piece That Does Only Beautiful Things from Suikoden II | 1,826 | | Suikoden II
|
61. | Opening (from "Super Smash Bros. Melee") | 1,909 | | Super Smash Bros. Melee
|
62. | How to Write Atmospheric Music on a Super Nintendo | 2,262 | Guide | Secret of Evermore
|
63. | My FAVOURITE Soundtrack?? The Frog for Whom the Bell Tolls || ONLY IN JAPAN | 2,286 | | The Frog For Whom the Bell Tolls
|
64. | ONLY IN JAPAN: Napple Tale's Magical Daydream Music | 2,292 | | Napple Tale: Arsia in Daydream
|
65. | Analyzing the Orchestration of Skyward Sword - feat. @ChristopherSiu | 2,635 | | The Legend of Zelda: Skyward Sword
|
66. | An Analysis of Mass Effect 2’s Suicide Mission Theme | 2,595 | | Mass Effect 2
|
67. | How Music Matches Gameplay in Ori's "Shadows of Mouldwood" | 2,493 | Show | Ori and the Will of the Wisps
|
68. | Understanding the Magic of Joe Hisaishi *MUTED* | 3,003 | |
|
69. | How Pilotwings 64 Brings The Funk [Patron Request] | 2,683 | | Pilotwings 64
|
70. | Bloodborne’s Best Boss Theme? || Music Theory Analysis | 3,361 | | Bloodborne
|
71. | Bonus Video - Pallet Town Reharmonization | 2,853 | | Pokémon Sun and Moon
|
72. | The VIBES of Final Fantasy IX, Part 2: Kuja's Theme | 2,858 | | Final Fantasy IX
|
73. | When You Just Scream Through Your Saxophone | 2,864 | |
|
74. | PATRON REQUEST: How Transistor Uses and Abuses Pedal Points | 2,891 | |
|
75. | ALBUM RELEASE DATE | 2,947 | |
|
76. | Gohdan's Theme is a Baroque Banger | 3,838 | | The Legend of Zelda: The Wind Waker
|
77. | Why Animal Crossing Music Sounds Nostalgic | 3,414 | | Animal Crossing: New Horizons
|
78. | Music Theory Minute #3.3 - Capturing Contrasting Scales | 3,085 | |
|
79. | Can Odd Meters Feel Good? || Odd Time Signatures in Video Game Music Part 2 | 3,707 | | Mario Kart 8 Deluxe
|
80. | Scoring the Action in Kid Icarus: Uprising [Patron Request] | 3,169 | | Kid Icarus: Uprising
|
81. | Explaining Super Mario's Underwater Music | 4,018 | | Super Mario Bros.
|
82. | Part Time UFO's Very Cute Soundtrack | 3,353 | | Part Time UFO
|
83. | Music Theory Minute #2.3 - Dominant Form Melody | 3,371 | |
|
84. | Music Theory Minute #3.2 - The Dorian ♭2 Scale | 3,453 | |
|
85. | The Beautiful Musical Textures of Okami | 3,484 | |
|
86. | The Lost Soundtrack of SimCity NES | 3,496 | | SimCity
|
87. | Music Theory Minute #2.2 - Antecedent Consequent Period | 3,537 | |
|
88. | Wind Waker's Boss Themes are the Best in the Series | 5,457 | | The Legend of Zelda: The Wind Waker
|
89. | Austin Wintory's Newest Theme is Also Simple, but Sophisticated (feat. @awintory) | 3,559 | | Journey
|
90. | A Musical Analysis of Mipha’s Theme | 4,162 | | The Legend of Zelda: Breath of the Wild
|
91. | Music Enhances Narrative in Shovel Knight | 3,767 | | Shovel Knight
|
92. | The Music Theory of Super Mario RPG's Battle Music | 4,512 | | Super Mario RPG
|
93. | Why Does This Paper Mario Boss Theme Go So Hard? | 5,140 | | Paper Mario: The Thousand-Year Door
|
94. | Music Theory Minute #2.4 - Motivic Development (or Why the Zelda Theme is Perfect) | 4,013 | |
|
95. | Music Theory Minute #1.4 - Upper Structure Triads | 4,038 | |
|
96. | Does Yooka-Laylee's Music Stay Faithful to the Banjo-Kazooie Style? | 4,075 | | Yooka-Laylee
|
97. | How to Write Transitions || Final Fantasy Tactics Advance | 4,204 | Guide | Final Fantasy Tactics Advance
|
98. | How Yoshi's Crafted World Crafts Level Music | 4,290 | | Yoshi's Crafted World
|
99. | What are the Melodic Minor Modes? | 5,089 | |
|
100. | SNES vs Gameboy music: Mega Man Xtreme | 4,367 | | Mega Man X
|