1. | Odd Time Signatures in Video Game Music | 4,180 | | The Legend of Zelda: Ocarina of Time
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2. | Why does Mario music sound "Fun"? | 1,956 | | Super Mario Bros.
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3. | Nonfunctional Harmony in Chrono Trigger | 1,750 | | Chrono Trigger
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4. | How Rhythm Drives The Music Of Ace Combat | 1,620 | | Ace Combat 7: Skies Unknown
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5. | Baka Mitai Actually Slaps Though | 1,545 | |
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6. | Analyzing The Sax Solo From Dolphin Shoals | 1,528 | Let's Play |
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7. | Gusty Garden Galaxy's Perfect Melody | 1,522 | | Super Mario Galaxy 2
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8. | My Favourite Musical Moments of the 2010s | 1,481 | | The Legend of Zelda: Breath of the Wild
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9. | How to Write Drum Parts (for non drummers) | 1,415 | Guide |
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10. | What Makes a GOOD Leitmotif? | Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky | 1,277 | | Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness
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11. | How Creative Limitations Shaped Ocarina of Time's Best Music | 1,276 | | The Legend of Zelda: Ocarina of Time
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12. | How Koji Kondo Writes Creepy Music | 1,202 | | The Legend of Zelda: Ocarina of Time
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13. | How Super Smash Bros. Music Sets a Tone for the Series | 1,189 | | Super Smash Bros. Ultimate
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14. | Leitmotif in Hollow Knight's Soundtrack | 1,139 | | Hollow Knight
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15. | The Musical Evolution of Rainbow Road | 1,109 | | Mario Kart 8 Deluxe
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16. | 7 Levels of Reharmonization (ft. 88bit) | 1,106 | |
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17. | We Played the Wii Sports Theme in a Real Bowling Alley | 1,016 | | Wii Sports
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18. | How Cynthia's Theme Terrorized a Generation | 987 | |
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19. | The PHRYGIAN Mode Feels THREATENING | 975 | | Final Fantasy VII
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20. | How To Write A Song From The Mega Man 2 Soundtrack | 967 | Guide | Mega Man 2
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21. | What Makes Metroid Music Sound Like Metroid Music? | 928 | | Metroid
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22. | What's a Chordioid? | 916 | |
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23. | How Final Fantasy VII's Victory Theme Defies Expectations | 907 | | Final Fantasy VII
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24. | Pepsiman's Theme Song SHREDS | 868 | | Pepsiman
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25. | Mount Wario's Dynamically Developing Music | 834 | | Mario Kart 8 Deluxe
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26. | The Phoenix Wright Musical Formula | 813 | | Phoenix Wright: Ace Attorney - Justice for All
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27. | LOCRIAN doesn't have to be S p O o K y | 810 | | Doom
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28. | What? THE SOUNDTRACK is evolving! | Revisiting Kanto Themes in Pokemon Gold and Silver | 780 | | Pokémon Gold and Silver
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29. | How Dark Souls Turns Motifs Into Music | 776 | | Dark Souls
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30. | The Musical Fusion of the Castlevania Series | 771 | | Castlevania II: Simon's Quest
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31. | Beginner's Guide to Voicing and Voiceleading || How Nobuo Uematsu Writes a String Part | 761 | Guide |
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32. | Final Fantasy VI Analysis Series PART 3: Dancing Mad | 746 | | Final Fantasy VI
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33. | 4 Tips for Writing Ambient Chord Progressions | 742 | | Donkey Kong Country
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34. | Final Fantasy VI Analysis Series PART 1: Development of Melodic Ideas | 730 | | Final Fantasy VI
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35. | Atmosphere and Motivic Development in Hollow Knight's Soundtrack | 702 | | Hollow Knight
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36. | Chord Voicings in Halo 3: ODST's "Rain" | 694 | | Halo 3: ODST
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37. | Exploring the Music of Golden Sun | 694 | | Golden Sun
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38. | Chromatic Notes Are Goofy In Paper Mario: The Thousand-Year Door | 668 | | Paper Mario: The Thousand-Year Door
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39. | Storytelling through Music in Hollow Knight | 668 | | Hollow Knight
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40. | Tutorial Level: Basic Musical Analysis | 650 | |
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41. | How to Use the LYDIAN Mode | 633 | Guide | The Legend of Zelda: Ocarina of Time
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42. | The Music of Zelda's Overworld: a Historical Retrospective and Analysis | 633 | | The Legend of Zelda
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43. | How Octopath Traveler Changes Key | 631 | | Octopath Traveler
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44. | Good and Evil in the Persona 5 Soundtrack [Patron Request] | 617 | | Persona 5
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45. | How Melody Expresses Harmony in Cave Story | 613 | | Cave Story
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46. | How Celeste Takes a Little and Gets a Lot | 608 | | Celeste
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47. | The Hyrule Castle Theme is Spectacular | 583 | | The Legend of Zelda: A Link to the Past
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48. | Iconic Opening Intervals in Game Music | 580 | | Super Mario Odyssey
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49. | Top 5 Traits of Battle Themes from Pokemon Gold, Silver, and Crystal | 580 | | Pokémon Gold and Silver
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50. | Songwriting Secrets of Sonic the Hedgehog | 575 | | Sonic the Hedgehog
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51. | When Bioshock Infinite Covered The Beach Boys | 571 | | Bioshock Infinite
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52. | Paper Mario: The Origami King Doesn't Cut Corners | 570 | | Paper Mario: The Origami King
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53. | How They Remade the Mako Reactor Theme from Final Fantasy 7 | 563 | | Final Fantasy VII Remake
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54. | Why is Dragon Roost Island such a Bop? | 560 | | The Legend of Zelda: The Wind Waker
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55. | Tutorial Level 2: Modes | 554 | Tutorial |
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56. | Ya got TRICKED: That Full Band was really just 3 Channels! | 548 | |
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57. | How to Write a NieR Song | 547 | Guide | Nier: Automata
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58. | Musical Evolution in the Civilization VI Soundtrack | 540 | | Civilization VI
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59. | 5 Tips for Writing for Orchestra | 536 | |
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60. | How Super Mario Land 2 Rearranges a Melody [Patron Request] | 514 | | Super Mario Land 2: 6 Golden Coins
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61. | Breath of the Wild Soundtrack Analysis PART 4 of 4: Hyrule Castle Theme | 503 | | The Legend of Zelda: Breath of the Wild
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62. | The MIXOLYDIAN Mode is Really Kind of Goofy | 492 | | A.V.
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63. | The Music of Tristram Village is a Classic for a Reason | 486 | | Diablo
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64. | Songwriting Secrets: Spooky Mario Music | 481 | | Super Mario World
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65. | Katamari Damacy's Lonely Rolling Star Rocks | 477 | | Katamari Damacy
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66. | Harmonic Relationships in the Music of Disasterpeace | 469 | | Journey
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67. | How Link's Awakening Rearranges a Soundtrack | 467 | | The Legend of Zelda: Link's Awakening
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68. | Music Theory Minute #3.4 - Triad Pairs | 461 | |
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69. | Rosalina is a Disney Princess (musically) | 448 | | Disney Princess
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70. | Why Animal Crossing New Horizons' Shop Closing Theme Sounds Like A Pixar Lullaby | 440 | | Animal Crossing: New Horizons
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71. | Spider-Man and the Effective Use of Musical Clichés | 436 | | Marvel's Spider-Man
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72. | What IS Metric Modulation?? || The Lake Theme from Pokemon Diamond and Pearl | 434 | | Pokémon Diamond and Pearl
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73. | Pikmin's Interactive Soundtrack | 422 | | Pikmin
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74. | How to Use a Theme || Aryll's Theme from The Legend of Zelda: The Wind Waker | 417 | | The Legend of Zelda: The Wind Waker
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75. | Motivic Development in Link's Awakening [Patron Request] | 403 | | The Legend of Zelda: Link's Awakening
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76. | Orchestration Techniques in Banjo Kazooie [PATRON REQUEST] | 400 | | Banjo-Kazooie
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77. | Analyzing Christmassy Melodies for Christmas | 398 | | Super Mario Galaxy 2
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78. | A Framework for Basic Rhythmic Analysis feat. Zelda II: The Adventure of Link | 395 | | Zelda II: The Adventure of Link
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79. | Breath of the Wild Soundtrack Analysis PART 1 of 4: Hyrule Field Theme | 385 | | The Legend of Zelda: Breath of the Wild
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80. | Fire Emblem Awakening's Greatest Track | 383 | | Fire Emblem Awakening
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81. | Why does Dark Souls sound like Dark Souls? | 382 | | Dark Souls III
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82. | The VIBES of Final Fantasy IX, Part 1: Melodies of Life | 380 | | Final Fantasy IX
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83. | The AEOLIAN Mode Feels Devastating | 380 | | The Legend of Zelda: Twilight Princess
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84. | Final Fantasy VI Analysis Series PART 2: How an Idea Grows Across a Soundtrack | 373 | | Final Fantasy VI
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85. | The Music of Zelda's Best Ending | 368 | | The Legend of Zelda: Tears of the Kingdom
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86. | Check out the Sick Chords in Road Taken from Fire Emblem Fates | 366 | | Fire Emblem Fates
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87. | SURGE OF POWER - The Hype-est track from Mega Man Battle Network | 362 | | Mega Man Battle Network
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88. | How Cuphead Arranges for Ragtime Orchestra | 361 | |
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89. | Breath of the Wild Soundtrack Analysis PART 2 of 4: Main Theme | 361 | | The Legend of Zelda: Breath of the Wild
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90. | Music Theory Minute #1.1 - What's a Chord Extension? | 360 | |
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91. | The DORIAN Mode Feels MYSTERIOUS (among other things) | 360 | | The Legend of Zelda: A Link to the Past
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92. | You Can Think About Melodies Harmonically, Too | 357 | |
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93. | Building a Battle Theme: Final Fantasy V's Battle at the Big Bridge | 355 | | Final Fantasy V
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94. | What Makes A Good Melody - Earthbound's Snowman Theme | 355 | | Earthbound
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95. | PATRON REQUEST: Rhythmic Layering in Kirby's Gourmet Race Theme | 349 | | Kirby Super Star
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96. | Silent Hill 2: Silence is Also a Sound | 333 | | Silent Hill 2
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97. | How Simple Chord Progressions Work | 330 | |
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98. | Breath of the Wild Soundtrack Analysis PART 3 of 4: Kakariko Village | 326 | | The Legend of Zelda: Breath of the Wild
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99. | Understanding the Magic of Joe Hisaishi *MUTED* | 312 | |
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100. | When the Music Fits the Action Perfectly || Kirby and the Forgotten Land | 306 | | Kirby and the Forgotten Land
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