#05: Outposting [ Factorio — Alpha 12 ]
Let's Play Factorio — Alpha 12 Freeplay (PC)
#05: Outposting
The railway is beginning to take shape as I begin clearing out the area around the resources to the southeast; there's enough nearby to setup 3 outposts on iron, 2 on copper, and 1 on coal. I'll definitely be needing more than that, but we've got to start somewhere. Once the ore is coming in and smelting is done, then I can finally build all the assembly lines to move all of my production to the new base.
I also start planning some of the new regional defenses; this map has an amazing natural moat around the central area, and what I need to do is just fill in the gaps with walls and defenses. With the trains running and the resources flowing, we've finally got some plates and I can setup the next steps for a production facility. But all of a sudden we get power failure! We don't have enough solar panel or accumulator power to get through the night; luckily I have a huge stock of panels and accums to start working on a huge solar field... for unlimited power.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r8mH3yyfn7lqv5XSX9gFvUu
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GAME VERSION:
Alpha 0.12.29
MODS USED:
Resource Spawner Overhaul (v1.5.1)
Evolution Factor Indicator (v0.4.12)
Landfill (v2.1.7)
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ABOUT THIS SERIES:
My goal is to launch as many rockets as possible before the next big patch release (alpha 13) which is "scheduled" sometime mid summer. I say that because the Wube team is more likely to post-pone it if they think it needs more work, but they have said that they're going for June. As of beginning this series, I still have only launched a rocket one time, and I haven't gone large-scale... yet.
ABOUT THE GAME:
Factorio is an early access game that has recently released on Steam, but it has been in development for the past four years by the Wube Software team. This is a game about gathering resources to research technology, craft machines, process materials, and defend your base against angry biters, but this isn't just another survival/crafting game... no no! The name of the game is 'automation', and Factorio is all about finding ways to engineer solutions to your ever expanding horizons. We don't do manual labor here; instead we use our creative problem-solving skills to design a factory to do all the hard work for us.
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