#01: The Bridge [ Factorio — Alpha 12 ]
Let's Play Factorio — Alpha 12 Freeplay (PC)
#01: The Bridge
Welcome to a new Factorio series, albeit relatively shortly after the last one. This time I intend to play on this world until the release of the next big patch, alpha 13; until then, I'll work on building my way up the tech tree towards the rocket silo to launch as many as I can for the heck of it. Gathering resources, building infrastructure, and researching the sciences... it all begins here.
This is a great map seed [2288053507] found by reddit user Cyntheon. The starting area is a desert biome almost entirely surrounded by water, forming a sort of bridge between two larger landmasses to the NW and SE; because of this terrain formation, I have decided to name the area simply, The Bridge.
It is here at The Bridge where we will build our beginning factory and start to amass resources and research our way to greater horizons...
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r_6LsTwfmLJufTeekeM6SZT
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GAME VERSION:
Alpha 0.12.29
MODS USED:
Resource Spawner Overhaul (v1.5.1)
Evolution Factor Indicator (v0.4.12)
Landfill (v2.1.7)
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ABOUT THIS SERIES:
My goal is to launch as many rockets as possible before the next big patch release (alpha 13) which is "scheduled" sometime mid summer. I say that because the Wube team is more likely to post-pone it if they think it needs more work, but they have said that they're going for June. As of beginning this series, I still have only launched a rocket one time, and I haven't gone large-scale... yet.
ABOUT THE GAME:
Factorio is an early access game that has recently released on Steam, but it has been in development for the past four years by the Wube Software team. This is a game about gathering resources to research technology, craft machines, process materials, and defend your base against angry biters, but this isn't just another survival/crafting game... no no! The name of the game is 'automation', and Factorio is all about finding ways to engineer solutions to your ever expanding horizons. We don't do manual labor here; instead we use our creative problem-solving skills to design a factory to do all the hard work for us.
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At present, helswake has 18,205 views spread across 22 videos for Factorio, with his channel uploading 7 hours worth of Factorio videos. This is 3.29% of the total watchable video on helswake's YouTube channel.