#09: Micro Minions [ Factorio — Noob to Pro ]
Let's Play Factorio — Freeplay (PC)
#09: Micro Minions
Robotics! It's time to setup a small production line to make some flying buddies to help me out in my mechanical masterings. I've engineered a compact setup to create construction and logistics robots at a humble pace, as well as some roboports and smart chests that I can use to craft the various logistics chests. With robots slowly but surely building up, I can begin to spread the network by placing roboports down in the base; they sure do take up a lot of energy, so it's a good thing I recently expanded my power network with solar panels.
The first test is moving the battery and advanced circuit lines a few spaces up to make room for a pathway which should've been accounted for. This is my first time using blueprints and construction bots to do things, and I am very amused! Logistic robot upgrades are a necessity: flying speed and cargo size are very much needed to make them more efficient in their tasks.
But I'm running into some problems with production around the base: iron influx is low, and electronic circuit production (and blue science packs) are insufficient! It's time to setup an iron outpost and increase the throughput of materials through the smelter.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r_6LsTwfmLJufTeekeM6SZT
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GAME VERSION:
Alpha 0.12.29
MODS USED:
Evolution Factor Indicator (v0.4.12)
Landfill (v2.1.7)
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ABOUT THIS SERIES:
I'm a new player to Factorio, having recently picked it up with the Steam Release of the game. I have completed the campaigns and finished a single freeplay game by launching my first rocket, but beyond that I'm still green. In this series I hope to expand my skills and knowledge of the game as much as possible, exploring all the technologies, and pushing the limits of what I can do in it. Seeing as how Factorio is a pretty slow-paced game, the footage is sped up to 3x normal speed with post-commentary.
ABOUT THE GAME:
Factorio is an early access game that has recently released on Steam, but it has been in development for the past four years by the Wube Software team. This is a game about gathering resources to research technology, craft machines, process materials, and defend your base against angry biters, but this isn't just another survival/crafting game... no no! The name of the game is 'automation', and Factorio is all about finding ways to engineer solutions to your ever expanding horizons. We don't do manual labor here; instead we use our creative problem-solving skills to design a factory to do all the hard work for us.
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