7DRL 2012 - Phage
Phage, by Pawel Kowalczyk
Weirdly enough, I never really talked about what I thought of the game. The concepts introduced are refreshing enough, for sure, but it lacks too much practical gameplay to be what I would consider interesting as it stands now. I'm fairly certain you don't actually have to assimilate anything at all to win (ignoring the "do nothing" method) and the only significant benefits are adding attacks, as the rest are pretty small bonuses for what you end up losing in return. It's also missing long-term pieces, which is more appropriate for the gameplay element of literally morphing yourself over time.
It's still pretty cool, all things considered. I'd say it could use an update more than the typical case, but it also has that much more potential for improvement. That bug's pretty annoying, too! (In case you're wondering, it occurs when I try to use an ability on the talent screen.)
Website: http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/b933d841ecc59332 (check last post for updated version)
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