Audio Programming in LibGDX. Sound FX, Music and Recording

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In this tutorial we look at audio programming in LibGDX. We will cover playing and modifying sound effects, playing music files as well as recording from the microphone and playing back the result. We also cover transitioning between audio, file formats and a few more advanced topics. Basically everything you need to know to add audio to your game.

It is a part of this larger LibGDX series that is available here:http://www.gamefromscratch.com/page/LibGDX-Tutorial-series.aspx

All of the source code mentioned in this tutorial is available here:http://www.gamefromscratch.com/post/2014/12/03/LibGDX-Video-Tutorial-Audio-Programming-Sound-Effects-Music-and-Audio-Recording.aspx







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