Chip 'n Dale Rescue Rangers (NES) Playthrough Part 2 - Zone E ~ Zone H
[All Zones Completed]
Zone E's fish boss is debatably the most difficult boss in the entire game, his barrage of slow moving electric sparks never cease unless he is hit, and can easily trap the chipmunks.
Zone F's vertical shaft is where patience is literally a virtue and lifesaver. Move too fast, and the platformers will not extend in time. Don't bother lifting the crates at that part; it's better to use them as platforms. Despite being one of the more troublesome levels, it is considerably short compared to the other stages.
Accidentally stepped into the spikes during Zone G's boss battle, but thankfully the boss is too predictable to handle quickly.
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