Darkwing Duck (NES) Playthrough Part 3 - Steelbeak
Floating fortress? Looks more like a cruise ship on water and I think it literally is than the implied name. The sailor ducks with machine guns are an obvious homage to Arnold in the Terminator movies (much like DuckTales and its RoboDucks to Robocop), as defeating them once, forces them to shed their skin into a cyborg appearance. Further attacking them provokes them into a berserker rage and jumping frenzy as they chase down Darkwing. Best to just let them continue moving forward after they shed their skins into cyborg, otherwise take them out quickly using Special Gas Pellets.
Steelbeak is not a very difficult final boss, in fact he even leaves you a health kit after you beat his first phase. His second phase is hardly a challenge either, his pacing isn't as sporadic as Wolfduck's and his steel plate projectiles are easy to dodge especially since he cannot throw them in any direction other than forward.
What I would've liked was a surprise final boss battle with NegaDuck, now THAT'd be awesome.
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