Coming Up With Secret Levels (Blow & Fly: Indie Game Devlog #13)

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Wishlist "Blow & Fly" on Steam so that you can be one of the first to find these secrets in the game! ( https://store.steampowered.com/app/1679910/ )

My Games ► https://store.steampowered.com/bundle/15522/Khud0Bedn0/
Patreon ► https://www.patreon.com/Khud0 (My Game Development Blog)
Discord ► https://discord.gg/NMe8DcU (Join other Devs and Gamers!)
Twitter ► https://twitter.com/Khud0Games (Occasional Thoughts and Updates)

More of my Devlogs ► https://www.youtube.com/playlist?list=PLAHnLq0_7P2jrcL_yuak4hFQbdYjt68a3

00:00 - Topic Announcement
00:15 - Adding More Meaning To Water
00:37 - Designing The Secret World
00:57 - The First Secret Level With New Mechanics
01:07 - Two More Secrets
01:35 - Thank You!
01:45 - Outro

Hey, welcome back to game development diaries on Khud0 - Indie Game Dev channel! In this indie game devlog series, I'm going to show you how I made "Blow & Fly", a physics-based platformer in which you move and aim at the same time.

Whether you're an indie gamedev yourself, or you're interested in games made with Unity for some other reason, I'm looking forward to seeing you in my next Unity devlog! Make sure to subscribe so that you don't miss it. ;)




Other Videos By Khud0 - Indie Game Dev


2022-05-12Making a New Game About Magnetic Attraction! (Maggie the Magnet: Indie Game Devlog #1)
2022-05-03Is Blow & Fly a Game For You? (2D Physics-Based Platformer Overview)
2022-04-21Making A Template For My Future Games
2022-04-14Looking Back at The Games I Made 5+ Years Ago
2022-03-10Can't force yourself to work? This book might help! (The Chimp Paradox)
2022-03-03Blow & Fly (Physics-Based Platformer | Steam Trailer)
2022-02-24Prototyping New Games in 3D and Coming Up With Game Ideas. (Devlog)
2022-02-17Making 2D Backgrounds Using Only 1 Shape (Blow & Fly: Indie Game Devlog - The Lost Episode)
2022-02-10Coming Up With New Game Ideas and Prototyping New Games. (Devlog)
2022-01-28Adding Life to Game Menu (Blow & Fly: Indie Game Devlog #14)
2022-01-20Coming Up With Secret Levels (Blow & Fly: Indie Game Devlog #13)
2022-01-13How Trails Improved the Screenshots of My Unity2D Game (Blow & Fly: Indie Game Devlog #12)
2022-01-06Trajectory Prediction in B&F: Yes or No? | Tutorials (Blow & Fly: Indie Game Devlog #11)
2021-12-23Khud0: My Gamedev Year 2021 in a Nutshell | Ivan Zlobin: The Good, The Bad and the Cringy
2021-12-16Reacting to Feedback & Experimenting With the Art Style (Blow & Fly: Indie Game Devlog #10)
2021-12-09Improving Backgrounds. Photoshop Filters. Unity Post-Processing. (Blow & Fly: Indie Game Devlog #9)
2021-12-02Designing Backgrounds and Tiles. Parallax Effect. (Blow & Fly: Indie Game Devlog #8)
2021-11-25Gravity Switch. Trajectory Prediction. Secret Walls. Music & SFX. (Blow & Fly: Indie Game Devlog #7)
2021-11-18Water Splashes. Double Jumps. Fireworks? (Blow & Fly: Indie Game Devlog #6)
2021-11-11Jump pads. The first secret level. Other characters? (Blow & Fly: Indie Game Devlog #5)
2021-11-04Experimenting with the game. Secret Cameras. Level design. (Blow & Fly: Indie Game Devlog #4)



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