Dark Souls 3 - PVP - Improved Deep Mage (SL130) [v4]
I've replaced Bountiful Light with Great Soul Dregs, which true combos with Affinity. I bring Filianore's Chime for health regen, and Murky Hand scythe for finishing attacks, and special situations like spamming against shielded enemies.
I did have to try out all sorts of new things, from the improved Witch's Locks to Murky Longstaff builds and weapon pairings. I think with Murky Longstaff your best option is Crystal Lothric Knight Longsword on a 40dex/40int build, however I just found the damage to be not as good, and Onyx Blade just performs so well with Deep spells that it was going to be a downgrade all for an extra ring slot. You may be interested to know I also didnt testing with Winged knight spear, and Washing pole.
I was also excited to see how ideas from my previous deep mage build faired against the shifting weapon meta. I did note that Lightning arrow was annoying, but also that the build did quite well with Onyx blade poising through small weapons, and the slow cast times of Deep spells becoming more viable against slow, punishable ultras like Twin Swords
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1. Dark Souls Ringed City OST - Dark Eater Midir
2. Dark Souls Ringed City OST - Epilogue
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