DFFOO GL | Intersecting Wills: Comfortably Uncomprising SHINRYU | Cor & Gladiolus Duo
Cor & Gladio Duo Run
Party: Cor FR (Hope LD), Gladiolus LD (Ashe LD)
You can sub any calls for this fight since the duo has BREAK immunity which makes them undefeatable for this fight. BRV negation debuffs like Setzer or Cater are good here. I have used Ashe LDCA so that Cor FR can halt the boss force time.
Brothers summon, None
Note: All 3 characters are EX+3LB with their bloom passives & their enhancement boards. Cor has his FR+3/3, LD & the following spheres - his own, Gilgamesh, Hope (RF). Gladiolus has his LD & the following spheres - his own, Raijin (RF), Garnet.
UW: Cor 5/5 UW, Gladiolus 5/5 UW
Force Level: Cor LV30, Gladiolus LV10
HG Armor+: Cor HG+3/3, Gladiolus HG+3/3
Calls: Cor FR (Hope LD), Gladiolus LD (Ashe LD)
Wave 1: Medusa x2 (completed on turn 23)
Score: 1527k
Video on fight overview: https://youtu.be/gj_6Mt3a_FY
Time codes
00:00 - Intro & Overview
03:08 - Commencement of the Fight~
SHINRYU Overview
- The 2 Medusa has 60 million HP each
- They don't have any major resistance
Force Gauge Effects
- Force gauge ≥ 40% - All Enemies INT BRV Down by 200%
- Force gauge ≥ 60% - All Enemies INT BRV Down by 200% & Party SPD Up by 30%
- Force gauge ≥ 80% - All Enemies INT BRV Down by 200%, Party SPD Up by 30% & Party BRV Damage Up by 50%
Force Ability
- Gaze: AOE magic BRV+HP Attack (guaranteed hit). Ignores HP nullification or reduction effects. Activate Force Time for 4T. It will trigger the Petrify aura if one of its brave hits is higher than 7000. Switch to Anti-Magic Field before the attack gets triggered if you are using Desch!
Force Time
Gains the following enhancements during force time:
• BRV Damage Up by 30%
• When dealing a BRV hit, deal an additional BRV Hit by 100% of the damage dealt
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 49% HP threshold
- Don't allow the boss to gain 7000 per brave hit or it will trigger the Petrify aura. This aura cannot be cleansed or evaded with debuff evasion. The aura will be dispelled after the affected unit's turn has lapsed. It could result into a game over if all party members got petrified.
- Boss will switch stances depending on the aura and at the specific thresholds. Have Desch switch his stance to match the corresponding changes if you are doing his ticket challenge quest.
a) Physical stance (yellow aura)
Triggers: Start, 59% and 19%
Uses Bite+ (HP attack) and Snakebite. Both are single-target attacks and can overflow the boss brave by 200%.
Magic stance (purple aura)
Triggers: 79% and 39%
Uses Curse Magic (ST, retains BRV - 200% INT BRV) & Flamethrower (AOE BRV). Both attacks allows the boss to overflow its max brave by 200%
PDF Guide: https://drive.google.com/file/d/19hyNoNz4f4BfnRnnhfg7uTXgoH9OGjwe/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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