(Doom II) Scythe X: Episode 1 (UV-Max Speedrun in 7:09)

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Published on ● Video Link: https://www.youtube.com/watch?v=3r-XRuqKnc4



Doom II: Hell on Earth
Category:
Show
Duration: 7:44
74 views
1


Runner: D0M0
Date: 2023-07-05
IWAD: Doom2.wad
PWAD: scythex.wad
Category: UV-Max
Map: 01-05 (Episode 1)
Source Port: DSDA-Doom v0.24.3
Time: 7:09
Complevel 2 (Limit Removing)

Attempts: 55

Here we are... The Scythe X episode speedruns. The only reason i've decided to do this challenge is because it serves as a warmup for what's to come soon. If you haven't paid attention to my future plans (in my about me), I will be speedrunning Scythe 2 soon. Since it uses an episode like structure, i've decided to speedrun the first 4 episodes all together and then save the hard maps for solo play. That way it adds a further challenge into the mix.

TIMESTAMPS
0:00 - Intro
0:06 - Map 01: Service Entrance (UV-Max in 49.74)
0:58 - Map 02: Garbage Disposal (UV-Max in 1:14.43)
2:16 - Map 03: Training Centre (UV-Max in 2:01.37)
4:23 - Map 04: Air Cleansing (UV-Max in 1:55.09)
6:21 - Map 05: Long Range Teleport (UV-Max in 1:10.57)

I'm gonna go over each map individually to save people from getting confused about what i'm talking about.

Starting with map 1. This was pretty good in terms of time. The map itself didn't give me too much trouble (however this was where I restarted most my runs). I was aiming for sub 50, which 49 sufficed seeing as it met the category. I didn't pick up the rocket at the end, which could have saved time for the long range teleport fight, however it's not a huge time loss so it's fine.

Map 2 was slightly rough. I could've managed my time better at the end with the chaingunner but that's yet again a minor incident. The start was quite rough and I ended up chainsawing a couple imps in order to make clean up easier. One shotgunner was a complete nuisance half way though the map and refused to die (because my aim was bad). The clean up was actually pretty good (the rockets) since it saved a lot of extra time I could've spent at that part.

Map 3 was probably the most horrendous part of the run. This was pretty bad! The start was going very well, until I got into the main building. Things started to go out of hand when I shut the door in my own face, when I got stuck between a couple boxes and when I couldn't kill the shotgunners hiding in their monster closets. The final fight was also a slog. I wasted a precious rocket (they are valuable, don't make fun of me!) I definitely could've got the movement down better, but the overall time wasn't too much of a burden.

Map 4 penultimately was decent. I got a bit too confident with rockets leading me to not have as many towards the end, but that says something about me more than it says something about the map. The bullets became a problem as I was dry on them for when I needed them most (the chaingunner part). Luckily Erik Alm is actually generous with ammo and health, making it pretty easy to recover. I couldn't kill a shotgunner at the end and I skipped a couple linedefs, which still lost me a couple seconds, so i'm pretty disappointed.

Finally, there was the map that went pretty well. Long Range teleport (being my least favourite level of scythe X), actually turned out to be a blast without pistol start. There was no struggle for health or ammo and you had both the chaingun and rocket launcher in your arsenal. I managed to kill a ton of cacodemons and mancubi with the rockets, which didn't save me too much clean up at the end with the chaingun. I just wish this map had given you both weapons at the start instead of having to make you choose. It would've actually enhanced my view on it and would actually bump it up quite a bit.

And there you have it. The first 5 maps briefly analysed. I will be doing Episode 2 hopefully for next week, but I won't guarantee it since I will be having a week of placement as well (working full time). Overall this was a pretty decent run, a lot of minor mistakes but was pretty impressive nevertheless. Sub 7 is definitely possible, but requires patience that I don't currently have. I don't think i'll be coming back to this episode in the future, I believe this will be the end of it. See you for episode 2!

Link to wad: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/scythex
Link to sourceport (DSDA): https://github.com/kraflab/dsda-doom
DSDA Leaderboards: https://dsdarchive.com/wads/scythex




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