(Doom II) The Lost Magic: Map 09 - The Islands (UV-Max Speedrun in 3:40)
Runner: D0M0
Date: 2023-06-26
IWAD: Doom2.wad
PWAD: TLM.wad
Category: UV-Max
Map: 09 (The Islands)
Source Port: DSDA-Doom v0.24.3 (MacOS Build)
Time: 3:40.57
Complevel 9 (Boom Compatible)
Attempts: 27
Awfully close to wr, however I legitimately did miss my chance, by not being able to press a SWITCH. A SIMPLE SWITCH!
I am surprised at how I managed to embarrass myself this much, yet I am here sharing it with you because I cannot continue the grind for this map. A bit of a nuisance but it's whatever, we had a roll i guess.
Anyways, the main strat applied here was that I went straight for the ssg and then cleared the first area out. Then I went and used the cells to clear the monsters on the central part of the map. This saves a substantial amount of time compared to the old route, and I think it works very well. It's a much more aggressive play style.
I also let the infighting party happen whilst I went and collected ammo, this gave me a better chance to not waste my precious ammo, as from that point rockets become scarce and the enemies are quite a handful to deal with. Infighting is a nice thing to get going as it makes the odds of getting out quicker much higher.
Yet again, nothing much to say about these maps. I will continue my grind for crumpets, however if I don't get it within a timeframe (as it is an extremely tough map), guess it's onto the next TLM map.
Link to wad: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/tlm
Link to sourceport (DSDA): https://github.com/kraflab/dsda-doom
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