Doom Wads/Mods #323:DeepAtak.Wad

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https://www.wad-archive.com/wad/ATAK The 1990's were an experimental time for Doom mapping, Following Doom II's release, Wad makers began to use the thinking that started the trend of making doom wads appealing, This is another wad from 90's wad winrar that Doomkid shared in one of his videos, but I found a download on Wad Archive too with its original txt.

DeepAtak is a interesting wad, according to it's author Jack Vermulen, This single level pwad was designed to test new textures and give a expertly crafted map design, The new textures look fine though there is a serious error with the wad, Saving the game even within a sourceport will crash the game due to the high usage of polygons (which were already at the limit for 90's computers), and the enemy count, The weapon sounds were changed and the lighting for the time is alright, Deepatak though seems a bit generic.







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