Doom Wads/Mods The Rejected #30:Gordia
https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/gordia That feeling of pain and the feeling of hopelessness, its something you'll never forget. I have said that I'm not a Doom god quite a few times and I don't think I ever will. I've gone over hard wads but this release took me by surprise from one of the more notable authors in the Russian Doom Community, who, also contributed to various other Doom projects.
Released by Memfis on June 21rst 2014, Gordia is a 2 level wad that is inspired by 1995 wads but I find that suspect at best, as Gordia blistered me first time playing and is one of the few wads that killed me quite a few times on the first few minutes of the first map which is rare unless a slaughtermap, but I wouldn't expect less from the Russian Mapper/Speedrunner.
Gordia is a special case in where I can see Memfis piecing together Plutonia Experiment style ambushes and Scythe II ammo balances that really burn if you think you can run through a level without checking your surroundings, and let me tell.. Chaingunners, Revenants are the ones that'll dig your grave in Gordia due to their placement.
[[This is a reject from Season 9, the first episode. It was during Season 9 I was recovering from severe burnout and my stomach condition that I was diagnosed with. Gordia is a good wad but it will leave you with pain afterwards, props to memfis for giving us a wad that tests footwork]]
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