Dwelling Sin | Zombies: Re-Animated | No Failure Runs | Part 6
I had to effectively speedrun Rockers Attack, specifically 'cause of a bug that I don't quite understand. At a random interval, the game's FPS will grind to a complete halt, making completing the map impossible. I suspect it has something to do with the crushers that are supposed to help whittle down the hordes that roll in with the rocker attack, but I don't know for certain. Did make sure to grab the HAR before I leave, atleast. Nice to have a 10mm machinegun of sorts.
You can practically see the aforementioned FPS problem rearing its head the moment I was a few rooms off from the exit. Too close, I'll say. With how short the run of that map ended up being, I had to also jam in the next map after where I finally leave the mall and waltz right back up the chopper to go someplace else. Some back and forth required to get all the secrets, though thankfully we don't have to go through the same shopping areas from the other two maps.
Mods Used:
DUCK: https://forum.zdoom.org/viewtopic.php?f=19&t=53671
Dwelling Sin: https://forum.zdoom.org/viewtopic.php?t=77681
Personal DSin Addons: https://forum.zdoom.org/viewtopic.php?t=77682
DSin Kw Arms: https://forum.zdoom.org/viewtopic.php?t=77689
Potetobloke's HDest Reskin: https://cdn.discordapp.com/attachments/713246305392001055/799180485653561364/PB_HDReskin_4.5.0c_INCOMPLETE.pk3
Zombies: Re-Animated: https://forum.zdoom.org/viewtopic.php?f=19&t=66168
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Nash's Decals: https://forum.zdoom.org/viewtopic.php?f=46&t=69770
Footsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=35388
Black Marine Mugshot: https://www.moddb.com/games/doom/addons/black-marine-hud-face
Extended Markers: https://forum.zdoom.org/viewtopic.php?f=43&t=73743