Good Heart, Wrong Place | H&D: SAS Missions | Part 12
In a different game, I can see myself letting this Allied soldier live. I mean, 30000 medkits sounds like a dream in a game where you can die REALLY fast from just a good burst. But no, I've had crashes in the past just from dropping spare weapons. I honestly do not see putting even a thousand of these "explosive" healing mines all in the same spot eventually turning out well for the funny engine.
Perhaps I'm wrong and someone can clarify if letting the guy put all them down won't actually crash the game. I'd rather not take the risk, not with my slower paced playstyle.
Mods Used:
H&D Extended: https://www.moddb.com/mods/hidden-and-dangerous-extended
SAS Missions: https://www.moddb.com/mods/hidden-and-dangerous-extended/addons/sas-missions
Personal Sound Addon: Currently not intended to be released due to lack of credits. Sorry!