Factorio 0.18 Megabase 26
In this episode, we finish up designing the solar factory, and begin building it in our actual game.
We finish up designing the solar factory. This includes finishing running the belts from smelting to production, adding roboports and radars, and planning out the tracks and stations for the trains. We then tested the factory for a while.
Initially we were a bit short on solar panels, due to some uneven usage of green circuits. I added an extra wire green circuit production, and the improved the solar panel production. However, I then found we were a little short on steel, as more was being used by solar production now, starving roboport and substation production. I then added a partial extra line of smelting for steel, which solved the issue.
We then switch back to your actual game save, and begin construction of the solar factory, having already laid out some mines for it to use. While it begins, we go off to expand some territory. However, we run into some issues, and find out that we were never properly supplying the trains of the recently built science factory with fuel, and they begin to run out, caused blockages in our train network.
We correct those fuel issues and get the train running again. We do get one new outpost built, and have set up where we are going to build the solar blueprints, but we don't get the outpost completely set up, nor the solar factory finished before running out of time for this episode . We'll complete those next time!
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Other Statistics
Factorio Statistics For TroZ
Currently, TroZ has 27,023 views for Factorio across 126 videos. The game makes up over 4 days of published video on his channel, or 20.78% of the total watchable video for Factorio on TroZ's YouTube channel.