
Factorio: Wave Defense early combat strats
New early game strategies make Wave Defense even less about the waves and the defense.
With Nefrums & Anti taking the category seriously, Wave Defense got much faster in the last week. Well, the category has, I haven't. Some of the new tech is pretty surprising, with implications for what maps might be viable & fastest from now on. It's still too early to say "a new meta" but I've got plans, which I'll tell you about, then hopefully later get good at.
Nefrums does 57m 34s - https://www.twitch.tv/videos/1114476897
Antielitz does 54m 28s - https://www.twitch.tv/videos/1116417301
I'll be pretty happy if the WD meta goes the direction of super early turret combat since I'm quite comfortable there. Also, always attack facing north-west, so you can buy from the upgrades menu while still shooting your shotgun into the nests. Basic turrets are pretty terrible against nests without damage upgrades, shotguns do work early on.
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