![Factorio: Wave Defense [Normal] in 1h 4m 54s](/images/yt/jl/factorio-wave-defense-normal-in-1h-4m-54s-pcd4f.jpg)
Factorio: Wave Defense [Normal] in 1h 4m 54s
A speedrun of Factorio's Wave Defense scenario, in 1h 4m 54s. The measured time is from the first reveal of the chosen map through to rocket launch.
Map preview at: 1s
Rocket launch: 1h 4m 55s
It's not a PB but it felt like a reasonably clean run on the march towards sub-60. Decent cut on prodmods, builds mostly went down okay, push was reasonably fast. It's starting to fit better with a few of the new tricks, like building P2s right off the RCUs line. Kind of odd to be done with RCUs first, which says a few things were a bit weird this run. Fine enough for the very first map rerolled after I started recording.
Now I just need to work on doing it again, in 59m instead of 65m. Different map, more convenient copper placement, a bit of luck here or there, work on the minor inefficiencies and get the handcrafting queue nice & tight. I know JanSharp is working on WD again, open question about which of us gets sub-60 first. JanSharp's odds are almost certainly favoured. Good race!
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