![Factorio: Wave Defense [Normal] in 1h 1m 38s](/images/yt/ia/factorio-wave-defense-normal-in-1h-1m-38s-is9wd.jpg)
Factorio: Wave Defense [Normal] in 1h 1m 38s
A speedrun of Factorio's Wave Defense scenario, in 1h 1m 38s. The measured time is from the first reveal of the chosen map through to rocket launch.
Map preview at: 10s
Rocket launch: 1h 1m 48s
30s of PB margin is still a PB. 30s is also now bigger than the gap between myself and JanSharp. It's also how much time I speculated I was losing forgetting to pick up copper coils to make beacons, so there's stuff to improve. It's also very likely less than the time I spent returning to the spicy external oil take to rebuild pumpjacks & be sad about having to defend it.
So there's things I can do better, which is cool, because the goal is sub-60m. It does seem like a solid execution (and map) could get me that far with the curent base plan. Maybe rerolling for more convenient oil? Getting that first lane of iron smelting faster? Or doing a better job having the powergrid and petrochem parts when it's time for those builds? The red chips / LDS have gone down much cleaner on my last few runs, so that's pleasant. Has promise. Will continue.
Other Videos By Splee
Other Statistics
Factorio Statistics For Splee
Currently, Splee has 308,765 views for Factorio across 584 videos. His channel uploaded over 21 days worth of Factorio videos, roughly 98.41% of the content that Splee has uploaded to YouTube.