Final Fantasy (NES) - Four White Mage Casual Playthrough (Part 2)
Game: Final Fantasy
Platform: NES
Completed: June 6, 2022
Rules: Beat the game with a team of four White Mages. Promoting to White Wizards is allowed.
Part: 2 of 6
After defeating the horrifying Garland at level 1, locating an unusable sample of a legendary sword, and discovering that they're still on mute and nobody can hear them, the team decides to spend some quality time at the peninsula of power to gain levels and cash for gear and supplies. This video is all grinding so that it can be easily skipped but there were a few highlights I guess.
Here are some highlights:
40 minutes, 15 seconds - Finally, the first four Zombull kill, which is the most lucrative battle you can fight for a very long time.
1 hour, 33 minutes - Other than staying at an inn, the only way to replenish magic charges is to use a house. There is an oddity with the house though. It replenishes your health, saves your game (if you choose to), and then restores your magic, in that order. This means that if you use a house, choose to save, and then turn off your game, when you reload the game your hit points will be restored but your magic will not have been replenished since it does so after saving. The best way around this that I could find was to use a house and then use a tent and save again, since they're only worth 75 GP anyways.
2 hours, 30 minutes - Buying items in large quantities takes forever in this game since you can only buy one item at a time. Look at this! Almost ten minutes!
Alright the next video actually gets back to the story and is much more entertaining to watch.
Part 2 of 6
"Final Fantasy - All White Mages (Part 2)"
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