Fire Emblem: Three Houses - Cindered Shadows (Hard) | Part 5
For this map, we deal with a lot of enemies on all sides and have monsters all over as a third party. The monsters do well at keeping the main party from being overwhelmed. Balthus is off on his own after being carried away by a bird monster, but he can handle himself and rejoin with the main party later.
We have a guest party member, Aelfric, who's able to provide magical support for the stage. One thing I found effective to do was use Constance's Bolting to attack the Warrior sub-boss from long range, which will trigger him to come to you and spare you from having to fight through his troops to reach him. You want to do this because otherwise reinforcements will keep spawning in until he's defeated, so this will expediate the process.
After that, it's just clearing out the remaining enemies slowly but surely. There's some chests you can get as well, with one of them being behind Metody, the real boss of the stage. You have to defeat all enemies to win however, so you can kill him to get him out of the way so long as just one other enemy is left alive. Metody is fast and has a Brave Sword to make him even more deadly, but no ranged attack option, so you can whittle him down from afar pretty easily.
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