Hamish McTavish: The Haggis on the Moors w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
Use headphones only with any virtual surround features turned off. Best HRTF effects at 6:44 and 21:34.
https://archive.org/details/HamishSmDemoSetup
Okay, I was wrong about Deadhunt. THIS has to be the most obscure and bizarre game compatible with OpenAL Soft's HRTF (through DSOAL) in existence. I have no idea what the fuck this game is or why it even exists. It's like...a shitpost in video game form, only it can't possibly be since it was made in 2002. There are users in the comments sections of Youtube shitpost videos who weren't even born yet in 2002! There is no information about "Hamish McTavish", "muonSoft", or its creator Adam Stokes online aside from a few malware-infested shareware websites. I'm sure the website linked at the end probably leads to a hijack website, too. Kudos to Swizzley for archiving this...thing for modern audiences to be traumatized by.
Seriously, Hamish McTavish: The Haggis on the Moors has to be the most horrifying game I've ever played. It's like the aborted lovechild of Bubsy 3D and Big Rigs: Over the Road Racing. If you took an Atari Jaguar game and upscaled to 1080p in 60FPS, then it would probably look like this. I have no doubt that Hamish McTavish would receive the "Psychological Horror" tag if it was re-released on Steam today. Hamish McTavish is so janky that I couldn't even remap the controls to WASD or ESDF because some keys just randomly zoom the camera out and drop the framerate to single-digit levels. I ended up having to invent "RDFG" just to get this shit recorded.
I will say that I'm highly impressed Hamish McTavish supports widescreen resolutions out of the box with proper Hor+ scaling, even if objects do disappear off the edges. But seriously, the fact that a game like...Hamish McTavish: The Haggis on the Moors supports HRTF and modern games like Doom 2016 do not is a crime against nature.
HRTF grade:
B
Settings:
Windows Control Panel: Stereo
60FPS enforced in GPU panel (animations, mouse sensitivity, and stamina are tied to framerate)
x16 Anisotropic Filter enforced in GPU panel (yeah, what a difference it makes, huh?)
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
Links:
https://web.archive.org/web/20020813141756/http://www.muonsoft.com/
https://web.archive.org/web/20020529171909/http://www.muonsoft.com/
(hmm...curious, indeed)
https://www.nexusmods.com/newvegas/mods/65094
http://openal-soft.org/
https://mega.nz/#!OTpDkQhY!i6NIUTAwopa2pilAiEL-pBxPOzrPLD_vHQMcCRdFLLs
(download personalized HRTF presets here)
Credits:
Wants To Know by BODYSURFER
URL: http://freemusicarchive.org/music/BODYSURFER/Digital_Prints/Wants_To_Know
Comments: http://freemusicarchive.org/
Curator: ccCommunity
Copyright: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0: http://creativecommons.org/licenses/by-nc-nd/4.0/
(font is copyrighted by id Software. Use of this logo falls under fair use laws as a work of parody.)
#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #eurojank #worstgameever #kusoge #scotland
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