Splinter Cell: Pandora Tomorrow w/ EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=crQLEnbXgt4



Duration: 16:55
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10


Turn your volume way up and use headphones only with any virtual surround like Windows Sonic turned off. Best HRTF effects at 2:00, 5:29, 10:21, and 16:11.

This is Tom Clancy's Splinter Cell: Pandora Tomorrow with OpenAL Soft's HRTF and EAX through DSOAL. The demo cuts the Komodo, Indonesia mission off abruptly, so I included the Nice, Paris train level as well. For some reason, Ubisoft refuses to sell Pandora Tomorrow on digital storefronts. One of my subscribers has told me that it's because projected shadows are broken without dgVoodoo2, but the same also applies to the first game so I don't know. Pandora Tomorrow feels like a console port because mouse aiming is really off from the first game and the guard speech samples use DOS-era compression.

The 3D positional audio is roughly the same as in the first game down to the weird door bugs and non-spatialized voices. For some reason, though, the sound mixing is a bit worse. Also, why does it sound like an auditorium inside the jungle?


HRTF grade:
A

Settings:
Windows Control Panel: Stereo
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
sources=256
default-hrtf=irc_1037_44100
hrtf=true
resampler=linear
boost=0 (boost=-12 when I recorded train section, but the indoor sections have no reverb)

Links:
https://www.nexusmods.com/newvegas/mods/65094
https://mega.nz/#!OTpDkQhY!i6NIUTAwopa2pilAiEL-pBxPOzrPLD_vHQMcCRdFLLs
(download personalized HRTF presets here)

Credits:
https://cdn.freebiesupply.com/logos/large/2x/tom-clancys-splinter-cell-logo-png-transparent.png
https://www.mobygames.com/images/promo/l/450454-tom-clancy-s-splinter-cell-pandora-tomorrow-logo.png
(Logo is copyrighted by Ubisoft. I claim no ownership of this logo. Use of this logo falls under fair use laws for non-profit usage.)

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Tags:
Tom Clancy's Splinter Cell: Pandora Tomorrow
Splinter Cell: Pandora Tomorrow
Splinter Cell EAX
PC
Third-Person
Stealth
2004
Ubisoft
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
DirectSound3D
EAX
DSOAL
I Drink Lava