Helldivers 2 // Pummeler Field Test - Terminid Coop Helldive - All Clear - Pummeler & Stalwart Build

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Helldivers 2
Game:
Duration: 40:33
10,896 views
438


Coop Helldive, Max Difficulty Lvl 9, all objectives (Main + Optional) completed, all outposts destroyed, 0 personal deaths.
Modifiers: Intense Heat, Sandstorms
Planet: Phact Bay
Patch version: 1.000.303

The new Warbond is out, and I'm having fun trying out these new toys. The reception's been a little mixed so far, but at least the Pummeler seems to be universally liked, and for good reason - with similar damage output to the fan favourite Defender, but improved stagger, this SMG is a very nice addition to the one-handed primaries, able to stunlock Stalkers and even Chargers with ass shots (see 13:00 for some single and double Stalker stunlocks). An SSD mission makes for a perfect opportunity to try it out.

Shoutout to my teammates ‪@inexorablewarrior‬, Tiberius, and Ori for the game! If you're looking to join us for some coop games, or do runs with other like-minded players, check us out on Warrior's discord:   / discord  

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Build:

A simple swap of the Pummeler in for the Adjudicator on my last build - while this leaves me a little slower vs medium enemies, my teammates can fill in on that front while I focus on the lights with the Stalwart. Pummeler comes in very handy not just when carrying the SSD, but also for stunlocking enemies that are charging down teammates - while its damage will be a little slower than going ham with the Stalwart, that crucial stagger can buy your teammates time to get free.

I've also experimented with using the SMG hipfire to lock down a Charger while you get behind them for ass kills, which works well for bursting them down quick with an HMG magdump. Stalwart is more reliable for allround trash clear though. Grenade Pistol means I can take out bug holes from afar.

500kg has Titans handled, with Eagle Airstrike for Chargers and large crowds, then Orbital Precision Strike on its separate cooldown for any heavy targets, particularly good when paired with the Stun grenades on Chargers.

I'm trying out the new White Wolf medium armour on rotation, which does leave me with only the default number of grenades though, so I'm going to have to be more selective with when I use them. That bonus armour does come in handy though!

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00:00 Intro
00:15 Insertion, Stalker Lair 1, Nests 1, 2 & 3 / Spitting Phacts
09:15 Escape Pod, Nest 4, Stalker Lair 2, Power Generator / Stalkers, Stuns, and Sandstorms
17:45 Shrieker Nest, SSD, Radar / Back up a little bit...more
25:25 Nest 5, Upload Data / Spear Spam
34:40 Extraction / Nowhere is safe
38:50 Mission Stats




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Tags:
Helldivers 2
Helldive
Max Difficulty
Mission
Full Mission
Gameplay
Stealth
gameplay
playstyle
build
all clear
solo
all objectives
all outposts
no deaths
deathless
terminid
bug
loadout
commentary
guided run
guided
max
difficulty
max difficulty
stalwart
grenade pistol
orbital precision strike
pummeler
field test
stress test



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