Helldivers 2 // The Untouchables - 0 Team Deaths, All Clear - Coop Terminid Helldive

Channel:
Subscribers:
9,300
Published on ● Video Link: https://www.youtube.com/watch?v=Qvyy669IyI8



Duration: 37:34
42,678 views
1,047


4-player Coop Helldive, Max Difficulty Lvl 9, all objectives (Main + Optional) completed, all nests destroyed, no deaths
Modifiers: Tremors
Planet: Fori Prime
Patch version: 1.000 203

Who said deathless was only possible in solo? This is a rarity, a coop game where no one on the team had a single death (though there were a few close calls...). Sticking together or in pairs so you always have a battle buddy with you is the way to go - with Specter taking out hard targets with the Spear, I can focus on crowd clear with the GL. Splitting up also let us cover a lot of ground quick, grabbing almost every sample on the map too. Bring on Lvl 10 difficulty pls!

Big props to my teammates on this one: Specter (@TimMorrisUSA), Step_Sergeant, and Adman25!

______________

Build:

Only one tweak to my usual Grenade Launcher build - this time I'm trying the 120MM Barrage instead of my usual pick Eagle Airstrike. The Eagle Airstrike is just amazing, and probably remains my favourite allrounder, but I thought I'd switch things up a little. The 120MM is no slouch either, offering the same ability to take out Small / Medium Nests all on its own, as well as the ability to throw down for a 20s area denial - very useful for those bug breaches. The new ship upgrade makes that spread a little tighter, which makes the barrage just a litle more consistent.

Serving a similar role to the Autocannon, the Grenade Launcher is an exceptional horde clearer and bug hole closer. With its faster reload and ability to reload on the go, it has maybe a slight edge over the AC for Bug trash clear, but I do find Charger kills a little inconsistent with it, sometimes taking just half a mag, other times a lot more - I seem to have a little more success with it if I aim for the ground just below the Charger ass rather than direct hits. I'm pairing this with the Supply Backpack so I can spam the launcher freely, as well as plenty of refills for my Stun nades. The Breaker and Redeemer have things covered if anything gets close.

My final strat slot goes to the 500kg for Bile Titans, hardened objectives, or even the odd Charger kill. Having it on a separate cooldown from my orbital barrage means I should have my 500kgs start their cooldowns immediately, so neither Strat is waiting on the other.

For armour I'm wearing the Ravager armour for its Engineering Kit bonus - reduced recoil and extra grenades.

_______________

00:00 Intro
00:15 Insertion, Uplink 1, Nest 1, Stalker Nest, Nest 2 / We're in the pipe, 2 x 2
07:30 Nest 3, Spore Spewer, Nest 4, Nest 5 / Professional Nest Removal
17:00 Radar, Nest 6, Research Station, Spore Spewer, Uplink 2 / Close Calls
25:00 Evacuation / "It's really them!"
30:05 Extraction / EZ Dubz
36:00 Mission Stats / Managed Democracy at its finest




Other Videos By Spiked


2024-04-27Helldivers 2 // Frickin' Laser Build - Terminid Coop Helldive - All Clear, No Deaths
2024-04-26Helldivers 2 // The Expendables - Automaton Coop Helldive - All Clear, No Deaths
2024-04-25Helldivers 2 // Railgun Revisited - Coop Terminid Helldive - All Clear, No Deaths
2024-04-24Helldivers 2 // Strider Slayer - Automaton Solo Helldive - All Clear, No Deaths - w/ commentary
2024-04-23Helldivers 2 // Back-to-Back Barrage Bros - Automaton Coop Helldive - Evacuate High Value Assets
2024-04-22Helldivers 2 // Spear Overwatch Build - Coop Terminid Helldive - No Deaths - Rescue Scientists
2024-04-21Helldivers 2 // MOAR DAKKA - Coop Terminid Helldive - All Clear, No Deaths - MG Trash Clear Build
2024-04-19Helldivers 2 // Rawket Lawnchair! - Coop Terminid Helldive, All Clear - Recoilless Rifle + SMG Build
2024-04-17Helldivers 2 // The Untouchables - 0 Team Deaths, All Clear - Coop Terminid Helldive
2024-04-16Helldivers 2 // Tachanka Turret Build - Terminid Solo Helldive - All Clear, No Deaths, w/ Commentary
2024-04-14Helldivers 2 // Rescue Science Teams - Automaton Coop Helldive - No Deaths - AMR & CS
2024-04-13Helldivers 2 // Eruptor & AMR Build - Automaton Solo Helldive - All Clear, No Deaths, w/ Commentary
2024-04-11Helldivers 2 // Sniper's Delight - Automaton Coop Helldive - All Clear, No Deaths - AMR & CS
2024-04-10Helldivers 2 // Evacuate High Value Assets - Solo Helldive No Deaths - w/ Commentary
2024-04-07Helldivers 2 // Shield x HMG - Automaton Solo Helldive w/ Commentary - Al(most) Clear, No Deaths
2024-04-05Helldivers 2 // Just Me And My Turret - Terminid Solo Helldive - All Clear - Autocannon Build
2024-04-04Helldivers 2 // Vandalising Vandalon - Automaton Solo Helldive w/ Commentary - All Clear, No Deaths
2024-04-01Helldivers 2 // Quasar-a, sera - Terminid Solo Helldive w/ Commentary - All Clear, No Deaths
2024-03-28Helldivers 2 // Shock Trooper - Arc Build - Lvl 9 Terminid Coop Helldive - All Clear, No Death
2024-03-25Helldivers 2 // Spear Stealth Gameplay - Solo Helldive Lvl 9 Automaton - All Clear, No Deaths
2024-03-23Helldivers 2 // What's Better Than One Autocannon? - Lvl 9 Terminid Coop Helldive - All Clear



Tags:
Helldivers 2
Helldive
Max Difficulty
Mission
Full Mission
Gameplay
gameplay
playstyle
build
all clear
all objectives
all outposts
terminid
bug
redeemer
loadout
coop
stratagem
tactical
teamplay
4 player
Hellmire
deathless
no death
grenade launcher
breaker
supply backpack
120MM
orbital barrage
500kg