Joe & Mac: Caveman Ninja (Amiga) - A Playguide and Review - by LemonAmiga.com

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Published on ● Video Link: https://www.youtube.com/watch?v=uAg6pL1PDKk



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Review
Duration: 29:35
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Joe & Mac was an Arcade adventure, released by Data East in 1991. This 1993 Amiga conversion is better than the arcade in some respects.

Production Notes:
Ripped 13 March 2015
Edited: 19-25 Sept 2015

This was a game I'd seen in the Lemon database, and I always wanted to play this with a proper multi-button controller. I cant remember whether I had this at any point, but I did install the whdload version into my machine, so here is my first run with it. I think to get so far on my second try, the game must be quite easy. Its not so hard to get far with only a small amount of practice, and is all about defeating the bosses to how much energy you have to progress, as the levels themselves seem pretty short and linear. You may notice the Amiga version has a tinted sky, moving clouds, plus almost everything from the arcade. Its just a shame it plays a bit wooden.

Hunt the Hit Box.
This song came to me while I made the recording, at the dino section of level 1,, or at least the chorus part did, the rest I just made up on the day of recording. First of all created the music track using the first melody that came into my head, and this will live and one take. I threw in the chorus section because I knew what that sounded like, and then went back to the opening ruff I made up. Then I wrote a few words in my note pad and just threw away the singing part; knowing it could all end very badly. I had to move the song and the music around a little bit to fit each other, and it wasnt easy to judge timings on a tune I cant play back at the same time as recording anything. I added some reverb to the 'music track' to give it that live quality, but when I did the same with the vocals it sounded simply dreadful, worse than Elton John, so I stripped away all the effects and just played the vocals raw, and it seemed to work. Even the Black Dude backing singer came out perfectly without compression. The song is still very rough, but this was the only way to include it, as I cant play any instruments, and dont have time to plot every note into a sequencer. Thanks to James Rolfe for the inspiration to do this. It could have gone either way, but it ended in the right direction.

Once again, I only just had time to upload this today, so I hope there arent too many bugs in the review, but there will be some.




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Tags:
Joe & Mac (Video Game)
amiga
game
guide
review
commentary
retro
conversion
hunt the hitbox