Jurassic World Aftermath Is A Great Virtual Reality Game! (But a Terrible Workout) - FGR
Jurassic World Aftermath Is A Great Virtual Reality Game! (But a Terrible Workout) - FGR
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Script:
I sometimes go into these game reviews with little hope. When I saw this Jurassic World game, I thought, "Great! Another crappy license title to fill out my lineup!". Little did I know, this game is heavily inspired by Alien: Isolation, an extraordinary stealth game I love. Will the game reach those heights? How many calories does playing this game burn? Time to find out in this fitness game review. My name is Jack Jenkins, and I do challenges and reviews based on self-improvement to lose weight, get smarter, and live a better life. Time to put on my Meta Quest 3 and explore Jurassic World: Aftermath.
The game starts with you in the role of Sam, a security expert asked to explore the Island from Jurassic World. The game takes place two years after that movie, but it's not required for viewing. You are flying on this cool plane when it crashes due to Pteranodons attacking it. After crash landing, you meet the raptors who are after your delicious skin. You must work with Mia, a scientist, who will guide you through the areas and off the island. Along the way, you will explore the cel-shaded facility sections and listen to Jeff Goldblum and Mia talk on various audio tapes. I don't know any of Jeff Goldblums characters… he is always the Goldblum to me.
The game is focused on solving puzzles in different rooms to advance through the five main levels. These puzzles can be literal puzzles in the form of match threes and pressing a button at the right time to open a door or a computer. These appear on a little overlay on the screen and are absolutely awful. Other, much more enjoyable puzzles use the environment cleverly, such as turning valves in the right direction without getting caught by those little baby dinosaurs. These puzzles must be solved to continue the story.
The main gameplay focus is on the stealth aspect. You must use your environment to hide from velociraptors and be unseen in many areas. This requires you to listen to their footsteps to gauge where they are in the environment. To hide, you should ideally go into employee lockers where they can't reach you. However, if you are unlucky, you get to hide under tables and desks, where you are left open to the whims of the dinosaurs. These stealth sections are surprisingly intense as you work through the game. Sometimes, you think you are good and open the door to meet face-to-face with a raptor. The worst is when the game goes dark, and you are left up to just a flashlight. Ready to jump scared at every corner… how lovely.
You can distract these dinosaurs by playing music from a stereo or running to a different room and trailing back. However, once you see red, you know they are hot on your tail. The only saving grace is getting to these lockers. The dinosaurs can't open them, which allows you to cheese a bit. I definitely ran in these levels when I wasn't supposed to, just because I knew there was a locker ahead. Waiting for the AI to walk past does take some time, so cheesing the game is all good. These monsters get alerted whenever you activate a computer, which puts pressure on them to complete those stupid puzzles. It sometimes caused me to die since my controller hand would go through the interface and just mess me all up. I blame the worse tracking in the Meta Quest 3 for these deaths but I will gladly cheese the AI to help me catch up.
The game is now offered as a single package. However, in the past, it was split into two parts, with part one being the first few levels and part two being the rest. The two parts had a year gap, and you can feel the difference. Part one of the package feels very Samey, with all the non-dark rooms having this blue styling. Every room basically exists in the compound and looks the same. Part two is much more open, containing outside sections and jungle-ridden offices. Part two introduces a few new game puzzles and is a bit longer. The jump in quality is apparent, so I will say that the first forty percent of the game is worse than the last sixty percent....
Read the rest at jack-Jenkins.com.
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