Let's Play Mega Man 10 - Part 10: Pinched in the Machine
We move on to Wily stage 2, which is definitely a step up in difficulty from the previous one. It's much longer, has more obstacles, and has a good deal trickier (and denser) enemy placement. It also has two minibosses, reusing the ones from Sheep Man's and Solar Man's stages (but not the ones from Blade Man's or Strike Man's stages, which I actually misremembered). It's not too bad if you think things through, but don't take it lightly. The boss is a big crab that tries to punch you and shoot bubbles at you. I don't really have any tips for it, except maybe destroying the lower claw so that it's easier to avoid getting punched.
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