![Let’s Replay Deus Ex #72: JC, Herald of the New Dark Age [Strobe Warning]](/images/yt/ze/lets-replay-deus-ex-72-jc-herald-of-the-new-dark-age-strobe-yfcmm.jpg)
Let’s Replay Deus Ex #72: JC, Herald of the New Dark Age [Strobe Warning]
Be advised that this video may contains scenes not suitable for people who suffer from epilepsy. Viewer discretion is advised.
While I intend to show off all three endings, I’m going to be doing so in the order that I think this version of JC would rank them in, starting with the most desirable. It shouldn’t take much thought to realise that going along with Tracer Tong’s idea of destroying Area 51 and plunging the world into a new dark age by ending all world communication is right up his alley. Not only does he get to take out Bob Page, but he does so via a huge explosion unlike any the world has ever seen and we all know that JC loves explosions.
He also loves pushing ominously well protected buttons, which this ending most certainly provides.
The final area of the game is where all three endings are set in motion, each requiring different things to be done all while under constant threat. The area starts off full of enemies that will be replaced by new ones created by the universal constructors situated on each level. There’s a way to prevent that constant flow of reinforcements but you certainly don’t need to if you know precisely where you need to go and what to do, which the game explicitly tells you for two of the endings.
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