Max Payne 1 with 3D spatial sound 🎧 (CMSS-3D HRTF audio)
Use headphones only with any virtual surround features turned off.
This is a demonstration of Max Payne with the X-Fi Titanium's native CMSS-3D HRTF. The sound positioning is a bit better than with just stereo. However, due to the nature of third-person shooter cameras, you don't really hear the binaural audio all that well. There's not a whole lot to demonstrate besides ambient world sounds which is a disappointment. For what it's worth, I still think Max Payne 1 has some of the coolest gunshot sound effects ever.
I'm playing this with a few fixes for 64-bit operating systems which are linked below.
HRTF grade:
C
Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
CMSS-3D on
MacroFX & ElevationFilter: Auto
ALchemy enabled
Links:
https://community.pcgamingwiki.com/files/file/838-max-payne-series-startup-hang-patch/
https://community.pcgamingwiki.com/files/file/508-max-payne-sound-fix/ (you shouldn't need this if you're using ALchemy)
https://thirteenag.github.io/wfp#mp1
https://www.remedygames.com/games/max-payne/
(Use of this logo falls under fair use laws.)
#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #maxpayne
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