The Chronicles of Riddick: Escape from Butcher Bay w/ 3D spatial sound (CMSS-3D HRTF audio)
Use headphones only with any virtual surround features turned off.
This is a demonstration of The Chronicles of Riddick: Escape from Butcher Bay with the X-Fi Titanium's native CMSS-3D HRTF. This is the ORIGINAL game (demo), not the remastered 2009 version! The remastered version AFAIK does not use DirectSound3D for 3D sound.
I must say, Escape from Butcher Bay was really ahead of its time for a 2004 console port. Seriously, how many games from 2004 can you remember with native 1920x1080 resolution support (aspect ratio kept intact) or 64-bit executables? The sound design in this game was clearly a top priority, too. The accuracy of the binaural audio is shocking, making this one of the best games to play with CMSS-3D. I'm almost sorry I didn't prolong the fight with the mech-suit guard at the end just to hear more of his loud footsteps.
HRTF grade:
A+
Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
CMSS-3D on
MacroFX & ElevationFilter: Auto
ALchemy enabled (pointed towards /win32_x86 folder)
3D Sound: On
EAX: On
Links:
https://www.howtogeek.com/230773/how-to-play-pc-games-that-require-safedisc-or-securom-drm-on-windows-10-8.1-8-7-and-vista/ (you'll need this for the full retail game)
https://pcgamingwiki.com/wiki/The_Chronicles_of_Riddick:_Escape_from_Butcher_Bay#Twitchy_mouse_movement
https://i.imgur.com/bwX7ri4.png
(Use of this logo falls under fair use laws.)
#3dsound #spatialaudio #binaural #3daudio #hrtf #headphones #audiophile #gameaudio #starbreezestudios
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