Max Payne 3 - retry glitch at Chapter 3-3

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Some new retry glitch variations at the start of the Stadium. The glitched Pause-menu trick makes all the existing retry glitch variations much more complex to test, but also more bizarre.

0:00 - retry glitching the elevator button with a specific timing so that you get cinematic Pause-menu buffered upon retry, Max starts Checkpoint 3 anew but everything looks unloaded. Now, you get different results depending on when you unpause the game again.

0:15 - unpausing after Max has went into cover causes a result fairly reminiscent of the normal retry glitch in this area. However, you tend to get a game over pretty quick for a reason or another. Retrying now causes some additional glitchy effects because the cutscenes are still overlapping when the Checkpoint starts anew. With early timing Max ends up upstairs and Passos gets killed because the game thinks Max has escaped the fight.

0:56 - retrying with a late timing just causes Max to zip into position at the end of Checkpoint 3 intro in a comical way.

1:17 - even though everything looks unloaded with this retry glitch variation, waiting long enough you still get the cutscene of the thugs leaving. Unpausing during it gives this unique effect. Basically the elevator cutscene audio plays as you get to stare at the door no one is going through at the moment. Then after a long while the thugs finally leave and the game snaps back to reality. At the end, Max is upstairs and is free to continue playing, but the rest of the level has no triggers and you are stuck. (More footage on this later.)

2:29 - waiting after the thugs have left creates a third result which is the most interesting of them all. Max suddenly teleports upstairs standing on the non-existing elevator. Once you have the courage to unpause, the whole screen goes black aside the HUD. You can only see in small glimpses by using bullet time. Waiting enough time, the black-out finally disappears and you can continue playing the level, but it has no triggers. There's also a weird invisible wall partially blocking the door leading out of the Checkpoint 4 area. In this clip I play all the way up to the broadcasting room to show that the level is pretty much devoid of activity.

4:18 - some more footage of the black-out time. It carries over even a retry. I also show off some "dark kombat" against thugs because it looks pretty cool.

5:08 - but it doesn't end there, oh no. After having done this variation, watching the black-out time and all that, and then retried, you're back at Checkpoint 3. But things still are not normal.

EDIT: this has activated future data glitch, explaining these next variations. Pausing causes Max to suddenly teleport to the elevator and its cutscene starts without cutscene camera. At the end Max gets completely stuck and cannot leave the elevator, got to retry.

5:46 - an alternate take with an extra graphical glitch during the elevator ride and twice the Passos.

6:16 - an alternate take where Max activates the elevator prompt as he walks by it during the glitched cutscene. Yes, this is somehow possible since normal gameplay and cutscene are combined into one. (I couldn't pick up an extra weapon from the ground during the glitched cutscene, though. Tried that out too.)

Anyway, doing this suddenly throws Max to Checkpoint 4 beginning as he walks out of the elevator. Then the whole level unloads, and you fall somewhere down below. If you were just walking straight, Max falls on top of some invisible floor and can see the whole Stadium mostly unloaded around him. Or maybe hs is stuck in the unloaded elevator shaft, it's a bit hard to tell. In either case, he is stuck for good.

Some thugs are also standing in t-pose in the distance. Passos is also around and he keeps falling down and respawning endlessly. Eventually he can fly past Max at a very high speed, as if flung from a catapult. Don't ask me why.

7:50 - doing these variations, you sometimes get an extra Passos to spawn upstairs near the elevator. Sorry, but a single Passos is already taxing my patience, I won't allow two to exist.







Tags:
max payne 3
glitch
trick
bug
retry



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