Max Payne 3 - future data effects in Chapter 7
Here's a compilation of the remaining future data effects in Chapter 7 - the variations that don't seem to help much in a speedrun.
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0:00 - Chapter 7-2. Next loading trigger is after having walked down the stairs.
Activating future data, Max teleports to the next cutscene early, but it doesn't work at all like normal. Eventually Max just gets stuck near the party site and can only rotate in place until you retry. Retry takes you back to Chapter 7-2.
0:37 - Chapter 7-3. Next loading trigger is when walking up the stairs.
Activating future data, Max suddenly appears at the alley from Chapter 7-4. But then he disappears and you have to watch the cutscene at the table from in-game camera. Some of the actors are also cloned during this time. After the cutscene is over, Max is stuck in place. Trying to retry starts Checkpoint 0 glitch.
1:38 - Chapter 7-8. Future data can be used after getting somewhat close to the fenced gate.
Activating future data, Max appears at the next cutscene and you see it from the in-game camera. After the gameplay should begin proper, he just appears standing idle in the middle of the factory area and can't be controlled afterwards. Retry sends you back to Chapter 7-8. It's unlikely you can reach Chapter 7-9 early this way.
2:29 - Chapter 7-13. Loading trigger activates when inside the gang's house OR after defeating all gang members.
Activating future data makes Max suddenly appear at the house from Checkpoint 14. He's facing away from it and completely stuck, though. If enemies damage him enough so that he enters Last Man Standing, he breaks free and Chapter 7-14 can begin normally. It probably isn't useful in a speedrun, though.
3:00 - Chapter 7-14. Loading trigger activates when inside the house.
Activating future data while enemies are alive makes Max appear at the next cutscene, which you see from in-game camera while enemies are shooting at Max. At the end, Max falls down in an idle pose to the next area but he's completely stuck. Retry takes you back to Chapter 7-14.
(Note: I edited the audio in this clip to prevent a copyright claim from the song playing on the radio.)
4:09 - Chapter 7-17. Next loading trigger is a bit up the stairs leading out.
Activating future data, Max teleports a short distance and then gets stuck as the cutscene audio plays in the background. Trying to retry starts Checkpoint 0 glitch.
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