Max Resistance w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Subscribers:
2,140
Published on ● Video Link: https://www.youtube.com/watch?v=eIe6SxD8rlg



Game:
Duration: 13:03
206 views
4


USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at 1:29 and 3:49.

This is Max Resistance with OpenAL Soft's HRTF and EAX (though technically no reverb zones are defined) through DSOAL [IRC_1037 tables]. What can I say about Max Resistance, really? In the late 90s, before Unity was a twinkle in a programmer's eye, there was the Pie in the Sky engine. True to its name, this engine enabled people of any coding experience level (as young as 13 according to the splash screen) to craft their own first-person masterpieces. Indeed, hallmark titles of the genre such as "Lethal Tender" paved the way for the Steam Greenlight service of today, championing the cause of indie game developers everywhere (not just the rich parts of San Francisco).

At the height of this most technologically-advanced version of the Pie in the Sky engine was Max Resistance. Truly, its title and storyline was symbolic of the much greater struggle of indie software developers to compete against such titanic monoliths as Monolith. With a rocking MIDI soundtrack harkening to the glory days of Bobby Prince and Lee Jackson and an arsenal that would have any Quake guy quaking in his boots, you set out on a quest truly epic in every sense of the word.

Now, we can already tell from the title screen that this lost engine blows Unity and Unreal Engine 4 out of the water. But, with built-in DirectSound3D support and EAX reverb, the Pie in the Sky engine goes above and beyond what the indie game engines of today offer binaural audio fans. Truly, if Mark Cerny could see this Max Resistance footage, then surely he would weep for all the lost years of 3D game audio he had been missing out on before the PS5.


HRTF grade:
B-

Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=512
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
hrtf-size=0
drivers="-dsound,"

Links:
https://www.nexusmods.com/newvegas/mods/65094
https://www.moddb.com/games/fallout-new-vegas/addons/true-3d-sound-for-headphones-hrtf-mod-v131a


#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #maxresistance #pieinthesky
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Tags:
Max Resistance
Pie in the Sky Engine
2000
PC
FPS
OpenAL Soft
HRTF
DSOAL
DirectSound3D
EAX
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
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