MiSTer FPGA - Splatterhouse 2 (スプラッターハウスPART2) / Genesis (Mega Drive)

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Published on ● Video Link: https://www.youtube.com/watch?v=8tpeM1QWUDE



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Duration: 24:46
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I enjoyed the original Splatterhouse in arcades, and when I played the PC Engine port last year, but this one didn't really live up to the original, IMO. When boiled down to its essence, this is little more than an action-based game of memory with questionable hit detection. Still worth a play though, as it does feature some decent pixel art and music on Genesis/Mega Drive.

There is little room for improvisation in this game and reflexes are almost completely unnecessary when playing. It's all about memorizing a bunch of sequences that for the most part could have been just as entertaining as a FMV/QTE game.

In this video I played to stage VII with one credit, where I reached a brickwall at a section where apparitions fly at you from all directions on the screen, requiring you to memorize a drawn-out and boring sequence that unfortunately blocks the way to some nice pixel art at the end of the game. It's not hard to keep feeding credits to get past this point, since there are infinite continues, and the end of the game is worth seeing for the artwork at least.

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Genesis core 08-28-2020 build - Splatterhouse 2 (スプラッターハウスPART2)

Filter: Scanlines(Bright)/110_85_Soft // Gamma: Off // Audio: Model 1 YM2612

Played using an OEM Saturn (JP) controller via BlisSTer/LLAPI

Settings: Fullscreen scaled to 1080p // HDMI to Datapath e1s capture card

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|:=-Timestamps-=:|
00:00 - Settings
00:33 - Title/Intro
03:04 - Gameplay

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Live gameplay streams on Twitch: https://www.twitch.tv/WalrusFPGA

Twitter: https://twitter.com/WalrusFPGA


=---------------CONTRIBUTE---------------=

None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.

Patreon: https://patreon.com/FPGAMiSTer

PayPal: https://paypal.me/FPGAMiSTer

NOTE: I am not affiliated with Sorgelig and am only sharing these links as a fan of the project who wishes to see it continue to grow rapidly.

=-----------------INFORM-----------------=

SmokeMonster's overview video of this core: https://youtu.be/yBn60DrLWSA

Github link for this core: https://github.com/MiSTer-devel/Genesis_MiSTer

MiSTer Forum/Wiki/Github (source, guides and info): http://MiSTerFPGA.org

Classic Gaming Discord for live chat/help: https://discord.gg/UDu5ztY
(go to the rules-faq-roles channel for info on how to see the MiSTer channels in there, etc)

=------------------BUILD------------------=

Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?f=34&sid=74e1c5e7dae1b99284789d93194cfa0b

I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there. (North American seller. If in a different region, check list linked above for best local shipping rates.)




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