Nerf Arena Blast with 3D spatial sound (CMSS-3D HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=8uqrgYR_Q_M



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Duration: 9:39
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Use headphones only with any virtual surround features turned off. Improved DSOAL video here: https://www.youtube.com/watch?v=pEXdp-eTpNY

Well, I wanted to cap off the Unreal 20th anniversary week with an HRTF demonstration of the Unreal Tournament 4 pre-alpha. Unfortunately, neither the "Experimental HRTF", CMSS-3D, or X3DAudio HRTF wrapper would work at all. Therefore I've decided to make up for this with a demo of that other hit arena shooter from 1999.

No, not Quake 3. The OTHER other arena shooter from 1999.

Built with the Unreal Engine 1, Nerf Arena Blast was a multiplayer-focused FPS that's notable for actually pre-dating both Unreal Tournament AND Quake 3 by a whole month. Was it Hasbro detecting a shift in FPS demographics? Was it merely a quick and cynical cash-in based on early Quake 3 footage from late 1998? You be the judge. Now this game was actually the product of another failed experiment. I tried to get DSOAL HRTF working in UE1 games but unfortunately the only one I've gotten that to work with was Clive Barker's Undying. So, I had to fall back to CMSS-3D's native HRTF on the X-Fi Titanium. The 3D positional accuracy is about the same as my Undying video. However, since the audio quality in this is horrible, you can barely even hear the binaural audio or the EAX effects. I also apologize for the poor quality; the only driver that would record was nGlide in windowed mode which for some reason caused bad visual glitches.


HRTF grade:
C- (Would be B- if the sound quality wasn't so terrible.)

Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
CMSS-3D on
MacroFX & ElevationFilter: On
ALchemy enabled
WindowedViewportX=1280
WindowedViewportY=720
WindowedColorBits=32
UseDirectSound=True
UseFilter=False
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=True
UseReverb=True
Use3dHardware=True
OutputRate=44100Hz
EffectsChannels=32
DesiredFOV=115.629997
DefaultFOV=115.629997

Credits:
https://static.giantbomb.com/uploads/scale_small/6/61151/1390048-nerfaren.jpg (Nerf and the Nerf logo are trademarks of Hasbro Inc. Use of this logo falls under fair use laws for non-commercial usage. This channel is not affliated with Hasbro Inc. in any way.)



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Tags:
Nerf Arena Blast
Hasbro
Atari
1999
PC
FPS
Sci-Fi
Action
Arena Shooter
Unreal Engine 1
UE1
CMSS-3D
HRTF
Headphone Virtualization
Virtual Surround
DirectSound3D
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
I Drink Lava