Unreal Gold with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
Use headphones only with any virtual surround features turned off.
To celebrate the 20th anniversary of the Unreal franchise, here is a wonderful demonstration of Unreal Gold with the 227i and OpenAL Soft patches (see links below). Unreal is a very cherished game to this channel, as it was the very first game to support hardware-accelerated audio. With Aureal A3D Vortex 2 soundcards, players could get sound that was far more immersive than anything heard in games made 20 years later with HRTF and real-time occlusion and wavetracing.
With the OpenAL Soft patch, it's possible to restore HRTF and occlusions so modern players can hear Unreal 1 as it was originally intended by Epic. The sound quality is just superb; I would even go as far as saying the 3D positional audio is even better than it was with Aureal A3D thanks to Smirftsch. The only discrepancies are the EFX reverb and the lack of MacroFX for close positional accuracy--most noticable with the Brutes' rockets, but those aren't in this footage. I also think the occlusion is a tad bit extreme. It doesn't seem to take into account the depth and materials of objects, so ducking behind a thin flagpole will sound like you're behind 2 feet of solid concrete.
Don't forget to grab your free copy of Unreal Gold before May 24, 5pm UTC!
https://www.gog.com/
https://store.steampowered.com/app/13250/Unreal_Gold/
HRTF grade:
A-
Settings:
Windows Control Panel: Stereo
GameRenderDevice=D3D9Drv.D3D9RenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
ALDevices=DefaultDevice
UseHRTF=Enable
MainFOV=115.629997
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=2
default-hrtf=irc_1037_44100
hrtf=true
resampler=bsinc24
Links:
https://www.oldunreal.com/oldunrealpatches.html
https://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1399614673
https://pcgamingwiki.com/wiki/Unreal_Tournament_2004#Use_OpenAL_Soft
https://www.reddit.com/r/oculus/comments/1fzonq/psa_for_games_using_openal_including_minecraft/cagd3lb/
http://recherche.ircam.fr/equipes/salles/listen/
http://kcat.strangesoft.net/openal.html
Credits:
https://images.launchbox-app.com/747d955c-0bc3-492b-bb55-bda42ee8610e.png (Use of this logo falls under fair use laws.)
Lightless Dawn Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
(Trimmed for time.)
#3dsound #spatialaudio #binaural #3daudio #360audio #8daudio #hrtf #headphones #audiophile #gameaudio #mod #unreal #retrogaming
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