PS5 FidelityFX CONFIRMED By Dev - Ray Tracing, FSR & More | Playstation 5 Home For VR Incoming?

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PS5 FidelityFX CONFIRMED By Dev - Ray Tracing, FSR & More | Playstation 5 Home For VR Incoming?

The Playstation 5 has been confirmed by a developer (EXOR Studios) to also support AMD's FidelityFX technology. Microsoft has recently hosted their Game Stack event where the company explained how they would be working closely with AMD on the FidelityFX tech, which includes things such as Hardware Based Ray Traced Shadows, sharpening and other tech thanks to GPU Open, all of this is open source.

This provides AMD a huge market for its FidelityFX technology - with not just Radeon desktop / mobile graphics cards using this, but also Sony's Playstation 5 and Microsoft Xbox Series X and S. This will also allow easy plugins for games developers, so game engines could for example offer cross platform upsampling using AMD's DLSS competitor (FidelityFX Super resolution, AKA FSR).

This will put Nvidia in a very interesting position in a few years time, and could also explain a lot of the movements around Nvidia and Nintendo for the Switch.

The Playstation 5 is also possibly going to recieve a new version of Playstation home, probably using the PS VR 2 as a base. Given there's a lot of collaboration between Sony and Epic games (with Sony now investing $450 Million USD into epic) we can see that Sony are incredibly commited to expanding its product offers and VR.

https://www.youtube.com/watch?v=EIumEIb8DQ0 - Xbox and AMD collab / Microsoft Fidelity FX
https://www.youtube.com/watch?v=3f5gZRrMglU - Sony Epic games.

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LINKS
https://twitter.com/LiquidTitan/status/1385621277726199814
https://mobile.twitter.com/EXORStudios/status/1385481771383468034

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0:00 Start
0:08 Sony Epic
5:11 FidelityFX on PS5



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