Red Alert 3 Uprising Commander's Challenges "Par Time only" - Mission 6th - All Guns Blazing

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Duration: 6:34
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Hello ladies and gentlemen! Stimer Games is here! I've finally started cooking some epic content to release. It's Red Alert 3 Uprising Commander's challenges, except with additional rules that i came up this Spring.

Rules of the challenge:
1.Go strictly by the path that is unlocked over time, no skipping and no leaping
2.Finish each secondary mission before coming onto the next primary mission
3.Always go for Par Time, never finishing the mission without par time and then finishing it under with the unlocked unit or the fully unlocked tech
4.OP tactics, AI manipulation and oversight exploits are allowed (Dojo Rush, Empire air units swarm, other map tricks and etc. are allowed)
5.Good luck commando

Number of attempts before the final: 0

Wave-force tower - Easy (1 v 3; Empire (Takara Sato); Opened map) [All Guns Blazing]
So remember those cannons from Empire campaign? Here we're getting another chance to control them! Well, the opponent also has them... however this cure will also be her poison.
Let me explain. I guess because the player in the campaign required to quickly fix those cannons, the devs gave player the ability to repair them by sending an engineer. What they didn't think of is that if the other player sends the engineer, then they can "capture" it and use against the owner of the tower. I'm not sure why, but... we'll be using this.
Train 3 engineers and 3 Sudden transports, disguise them, then send each of them to towers that stand right next to the entrances. After that, quickly capture them and go wild, destorying enemy bases. Top Priority - MCVs and Mecha Bays with Dojos. Altho it may look like the tower has 360* shooting range, it actually has around 180-270*, meaning that it can't shoot objects that are behind it.
While doing that, also produce some (5+) VX Choppers and clean what's left of the enemy bases. Top priority - those whose Mecha Bays were left alive due to them being out of range, since the AI can easily rebuild MCV and all of the effort is gonna be wasted. Also build some Tengus because Archer Maidens are annoying as heck.
And in case if you don't have money, you can... sell... cannons? Yes they have "cost" and... okay even i am very confused.
Key units - Engineers, Sudden Transport and VX Choppers. Engineers + Sudden Transports for towers and CX Choppers for cleaning. Fairly simple
I... want to say something good about Wave-Force towers... but the problem is how they're produced. In a nano-core form they're vulnerable, and they're also unarchiving pretty much long. So unfortunately... they're not going into our daily use.

Used music:
Red Alert 3 - Imperial Peril
Red Alert 3 - Mecha Storm
Red Alert 3 Uprising - Empire Credits theme




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