SGC18:  Laura Bularca - Befriending the enemy: How to handle SJW commentary

SGC18: Laura Bularca - Befriending the enemy: How to handle SJW commentary

Subscribers:
1,210
Published on ● Video Link: https://www.youtube.com/watch?v=5ilmiKdV984



Dota 2
Game:
Dota 2 (2013)
Category:
Guide
Duration: 31:06
133 views
1


Any non conventional game can nowadays earn the label of Social Justice Propaganda. If you make “Social Justice Propaganda” you have a good chance to be called a “Social Justice Warrior”. Is this good or bad and how can you respond to this kind of comments? This is a reflection on how to interpret, handle and react to SJW commentary from a developer with two “Social Justice Propaganda” games under her belt.


About Laura Bularca:

Laura is a game dev “dragon” that wears many hats. She is the co-founder of Valiant Game Studio, creative mastermind behind the optimistic strategy game “Heart. Papers. Border.”, organiser of Sweden Game Conference, as well as a journalist and freelancer collaborating with various organisations. Learn more about Laura Bularca at www.laurabularca.com.


Video recording from Sweden Game Conference 2018, October 17-19, Arena Skövde
Organized by Sweden Game Arena

Website: swedengamearena.com/conference
Facebook: /SwedenGameArena
Twitter: @SwedenGameArena




Other Videos By Sweden Game Arena


2018-11-16SGC18: Colin McComb - Kittens on Fire: Designing immersive storytelling
2018-11-16SGC18: Linnéa Harrison - Level art & design in VR: A New Perspective on Space
2018-11-16SGC18: Jupiter Hadley - Political Game Jam Games You've Never Heard Of
2018-11-16SGC18: Annette Stavenow Eriksson & Tommy Persson - Objection! Reasons to use a video game lawyer
2018-11-16SGC18: Aleksander Kauch - Gears of Society: Programming Frostpunk
2018-11-16SGC18: Evgeni Puzankov - Accidental propaganda
2018-11-16SGC18: Narrative Panel / AMA
2018-11-16SGC18: Daniel Lindholm - Workshop - Composing in a Flow state: No templates, no plans, just feelings
2018-11-16SGC18: Anna Jenelius - Saying that which is hard to say
2018-11-16SGC18: Fernando Bevilacqua - Are you stressed or are you bored?
2018-11-16SGC18: Laura Bularca - Befriending the enemy: How to handle SJW commentary
2018-11-16SGC18: Andrea Sacchi - Vanity at play
2018-11-16SGC18: Petter Henriksson - 4 signs your publisher is stealing your money
2018-11-16SGC18: Josefin Westborg - How to apply personal narrative to political context
2018-11-16SGC18: Conference opening
2018-11-16SGC18: Mirjam Palosaari Eladhari - Bleed in, Bleed out: A design case in board game therapy
2018-11-16SGC18: Patrick Prax - Player creators as self-determined hedonists?
2016-12-22SGC16: Warren Spector - A Philosophy of Game Design
2016-12-22SGC16: Evgeni Puzankov - New ways of narrative design thinking
2016-12-22SGC16: Karen Collins - Video game history: What you should know and why you should care
2016-12-20SGC16: Joonas Turner - The Design of Tormentor X Punisher



Tags:
Laura Bularca
Laura
Bularca
Befriending the enemy
How to handle SJW commentary
Befriending the enemy: How to handle SJW commentary
Valiant Game Studio
Valiant Games
Sweden Game Conference 2018
Sweden Game Conference
SGC
SGC18
SGC2018
Sweden Game Arena
SGA
Sweden Game
Skövde
Skovde
Sweden
Talk
Lecture
Game
Conference
Game Conference
2018



Other Statistics

Dota 2 Statistics For Sweden Game Arena

Currently, Sweden Game Arena has 232 views for Dota 2 across 3 videos. Dota 2 has approximately 1 hour of watchable video on his channel, roughly 2.00% of the content that Sweden Game Arena has uploaded to YouTube.