SGC18: Mirjam Palosaari Eladhari - Bleed in, Bleed out: A design case in board game therapy
This talk describes game design challenges considered in the ongoing development of a tabletop game where players bring their real life problems into a the framed safe-space of a play session. The game, tentatively called Mind Shadows, is a game for two or three players who trust each other. The main aim of the design is to create play situations where players in cooperation better can understand situations in their everyday lives that are emotionally complex or difficult, and by this understanding find ways to cope with the situations.
About Mirjam Palosaari Eladhari:
Mirjam Palosaari Eladhari is a game designer, researcher, and developer who entered the video game industry as a programmer in 2000. Her PhD (2010) explored AI for characterisation and story construction. Her current interests are AI based game design, story-making games, and therapy board games, that she explores through experimental prototypes. She has worked as a game designer in various research projects, most recently in C2Learn. Mirjam is now a senior lecturer at teaching games at Södertörn University in Sweden. She is a board member of HEVGA, and of SAGDS. She does her independent work – games and paintings – under the label Otter Play.
Video recording from Sweden Game Conference 2018, October 17-19, Arena Skövde
Organized by Sweden Game Arena
Website: swedengamearena.com/conference
Facebook: /SwedenGameArena
Twitter: @SwedenGameArena