SGC18: Daniel Lindholm - Workshop - Composing in a Flow state: No templates, no plans, just feelings
For this event, my slogan will be: “Composing in a Flow-state. No templates, no plans, just feelings...”
For this workshop I might approach 3 challenges. Depending on time, I would be able to go through the writing process, how I come up with ideas and what I look for in a brief.
But even more fun, the audience can participate in giving me ideas for what they want, really getting me to do everything on the spot. For example a character theme, stage or battle-scenarios.
About Daniel Lindholm:
Daniel Lindholm is since 2008 working as a freelancing music-producer, arranger, sound-designer and as a virtual orchestrator in Japan. His work has been heard in well known game series such as Street Fighter, Yakusa and Resident Evil.
Video recording from Sweden Game Conference 2018, October 17-19, Arena Skövde
Organized by Sweden Game Arena
Website: swedengamearena.com/conference
Facebook: /SwedenGameArena
Twitter: @SwedenGameArena