Shadow Renko and Maribel (Labyrinth of Touhou 2 Plus Disk)
This can be a pretty nasty fight if you get unlucky.
Shadow Maribel has all her personal skills along with some generic DRK and MYS element attacks. Maribel also has the dreaded Time-Space Warp (a skill that'll shuffle around your party's positioning at random) that she can use randomly, and without warning. Shadow Renko, meanwhile, has a specific pattern; she'll use normal Attack or First Aid for the first 3 turns. Then on her 4th turn she will use a setup move (either Concentrate or Astronomical Observation) before using one of her personal skills (Charge or Galaxy Stop). After that, she'll use a setup skill into a personal skill every five turns.
If you leave Maribel the last one standing, she'll start using her VOI-element group attack, Liberated Abilities. If you leave Renko the last one standing, she'll get the move Flustered. It does absolutely nothing. This fight sounds rather simple but you'll get overwhelmed very quickly if you can't counteract Renko or Maribel's constant buffs. You'll also get screwed if Maribel decides to use Time-Space Warp (though it thankfully never happened in this run).
This fight was honestly a pretty bad matchup for my team. Normally Reisen is my go-to debuffer but she can't keep up if she has to debuff TWO targets who both have their own buffing skills. Not wanting to use Tenshi or Hina, I decided to go with Miko for this fight. Though her buff removal is even more inconsistent than Tenshi's, I stuck with Miko since she can heal others too. And also because we stan Miko here.
There were other shakeups to the party. While Meiling kept all her bonuses in HP, I gave her ATK-boosting equipment and gave her the Warrior sub-class (so she could hit one of Maribel's weak elements). She's not half-bad as a bulky attacker. She was supposed to be my backup for Kanako, but Kanako lived. I also made Reisen a lot hardier than normal. I usually dump all her bonuses into SPD but they went into MND here. She's the only one I had who could blunt Maribel's terrifying offense (via debuffs, SIL and TRR), so I needed her on the front row as much as possible.
I should also mention that Ran was very important here. Her back row buffing was the only real "precaution" I had against random Time-Space Warps. TBH I got super lucky that she didn't use it in this run. As I said before, this can be a nasty fight if the bosses really want it to.
Music is "Power of the Shattering Sky" from The Shattered Sky
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